r21r
Major-General
Lady Marlena it is intended, but for which purposes could you please specify ?
before the increase on delay, i already had ~1+ seconds delay, so now in my case it balance out with those players who say that had ~0.5seconds delay.
in Battlegrounds means, i doubt that x1 Chateau 100lvl will find it hard to have "infinite" siege camps, as the amounts produced with delay are still huge, not to mention what x2 or x5 Chateaus can produce if in the same Era.
for me as a player who had played before the change, it feels annoying, and also slows me down when collecting my 2ndary worlds where i try do a couple quests when collecting my city, ok, it's not the end of the world but feels annoying.
if the purpose is to make the Chateau less popular to the average players, i think it is successfull, it wont prevent any kind of abuse though..
in this forum, we have suggested ideas on how to make Chateau more balanced, one of them i can recall is enable attrition increase on the costs for all quests, and i still think that this is very good as a base idea and fair for most.
i also understand that a new world might be opening soon, and some things must be balanced , so if this is a part of the case, please consider removing some stuff for a limited amount of time in that particular world, than changing the gameplay for all worlds as not every world is the same both to players and to company.
before the increase on delay, i already had ~1+ seconds delay, so now in my case it balance out with those players who say that had ~0.5seconds delay.
in Battlegrounds means, i doubt that x1 Chateau 100lvl will find it hard to have "infinite" siege camps, as the amounts produced with delay are still huge, not to mention what x2 or x5 Chateaus can produce if in the same Era.
for me as a player who had played before the change, it feels annoying, and also slows me down when collecting my 2ndary worlds where i try do a couple quests when collecting my city, ok, it's not the end of the world but feels annoying.
if the purpose is to make the Chateau less popular to the average players, i think it is successfull, it wont prevent any kind of abuse though..
in this forum, we have suggested ideas on how to make Chateau more balanced, one of them i can recall is enable attrition increase on the costs for all quests, and i still think that this is very good as a base idea and fair for most.
i also understand that a new world might be opening soon, and some things must be balanced , so if this is a part of the case, please consider removing some stuff for a limited amount of time in that particular world, than changing the gameplay for all worlds as not every world is the same both to players and to company.