Emberguard
Legend
What would satisfy you if it was toned down?or at least tone down this unadulterated NERF?
What would satisfy you if it was toned down?or at least tone down this unadulterated NERF?
Smaller Guilds aren't going to be able to cope with the cost of building as is, no issue to our Guild at all but unless the smaller Guilds get out and are competitive you've not achieved anything with the Nerf other than killing GBG.What would satisfy you if it was toned down?
Sounds a sensible aproachActually maybe Platinum League should run by the old standarts, while only diamond league goes to the new path.
in that way Tourney and special buildings could be won only in the diamonds league, as now in platinum there is no real reason to play GBG at all, you dont get new rewards but paying just as much as in diamonds league, while at the same time number of hits for each sector are shrinked -> means platinum, gold and all lower eras makes no sense to build any buildings in GBG at all.
I fully second this commentSmaller Guilds aren't going to be able to cope with the cost of building as is, no issue to our Guild at all but unless the smaller Guilds get out and are competitive you've not achieved anything with the Nerf other than killing GBG.
Base sector needs to see a radical drop in both cost and time, to make it worthwhile for them. As for the Att Nerf again its crippling the smaller players first and foremost unless its back in the mid high nineties they're still going to be in the boat of one two sectors then done for the day, thats before you factor in troop loss which is another debilitating factor unless you've high Traz and loads of Viceroys etc. All of this was repeated time and again on Beta and again in here but Inno won't listen they seem to be obsessed with hitting the self destruct button and nothing else currently.
I am loving this change. If that counts for anything.Are you still "looking forward to this change"? They just killed the game for me and many others. I'm looking for something new to spend my money on!
No it isn’t. We have a good FFA map, 5 guilds out on tier 1 and 2 sectors, all 8 guilds on the map have been out to take sectors, it’s great. Keeping an eye on championship also is adding a new element to Gbg that we didn’t have before.When will the changes be reverted, or at least tone down this unadulterated NERF? GbG is completely dead now!
Not to push this button again, but how about investing in raising the treasury, merging or recruiting for more members? This is the first season in this format, I am seeing one 1-man guild in diamond, where he should never have been. Obviously he’s not going to compete. But I am also seeing 30-people guilds beating 75-person guilds, so where is your ‘small guild’ limit? Ultimately, small guilds need to make a decision as to what they want out of Gbg and what they are striving to achieve. If it is to be competitive in diamond league, grow.Smaller Guilds aren't going to be able to cope with the cost of building as is, no issue to our Guild at all but unless the smaller Guilds get out and are competitive you've not achieved anything with the Nerf other than killing GBG.
Base sector needs to see a radical drop in both cost and time, to make it worthwhile for them. As for the Att Nerf again its crippling the smaller players first and foremost unless its back in the mid high nineties they're still going to be in the boat of one two sectors then done for the day, thats before you factor in troop loss which is another debilitating factor unless you've high Traz and loads of Viceroys etc. All of this was repeated time and again on Beta and again in here but Inno won't listen they seem to be obsessed with hitting the self destruct button and nothing else currently.
You are right, I had to write a little code for myself to check how many times random would actually deviate from the expected 20 attrition on 100 hits, and well, the results didn't cheer me up. I guess I just miss having free sectors and the illusion of being able to 'play with a strategy'. Now, it seems as if everything was already set, I come on, do my number of hits and I'm done for the day and I don't even feel like coming online other than for collections. It helped me be productive in RL but made me lose my appetite for the game. They did decrease the diamonds though, in my opinion. I used to get 120-150, but now I'm lucky if I get the daily 45, and then I spend that on reviving a hover.I've noticed myself being very lucky with negotiations (50% chance of guessing the right goods, and I manage to get it) - I haven't noticed any great decrease in numbers of fights won without attrition going up.
Honestly, I think it's just a matter of people misunderstanding 'random' (see my recent comments on another thread), plus observer bias; we only notice results that stand out to us for some reason. We remember the one night we dreamt about our mother and then she had a stroke the next day, and don't remember all the nights we dreamt about her and absolutely nothing happened. We notice the lucky streak that followed when we wore a particular pair of socks to a match, and not the total failure of the team to win on the occasions we happened to be wearing our oldest vest.
Don't waste diamonds on healing troops...!You are right, I had to write a little code for myself to check how many times random would actually deviate from the expected 20 attrition on 100 hits, and well, the results didn't cheer me up. I guess I just miss having free sectors and the illusion of being able to 'play with a strategy'. Now, it seems as if everything was already set, I come on, do my number of hits and I'm done for the day and I don't even feel like coming online other than for collections. It helped me be productive in RL but made me lose my appetite for the game. They did decrease the diamonds though, in my opinion. I used to get 120-150, but now I'm lucky if I get the daily 45, and then I spend that on reviving a hover.
Don't waste diamonds on healing troops...!
Have you completed all the settlements - fought every day in the PvP tower, battled your neighbours and completed the Guild Expedition, not to mention using your wooden spoon every six hours during the current event? It still seems odd to me that people are talking as if the entire purpose of FoE consists of swapping sectors in a pre-set GBG rota, and that without that they have nothing...
It’s not the same guilds for 6 seasons, it will change like before.I like the changes, yes we have to be more coordinated, work together as a Guild to get results, yes frustrating when a Guild or two still dominate by " swapping" whether passively or in a prearranged agreement, what I don't like is the Championship part... 6 seasons with the same guilds...not a good idea and needs altering, it will be so boring and is already causing a lot of my players to stop playing GBG, whereas we could count on at least 80% of the guild battling regularly, now its already down to under 50%, and not because of the way attrition has been nerfed, they want the variety and can see they are not going to get any for 12 weeks, I like the new buildings and the new format, some of the costs could be considered a trifle expensive, especially for smaller guilds, Again, I think this was rushed out without proper testing, perhaps it needs tweaking and changing some aspects a little, but overall I like it.