DeletedUser109510
Stake
Yes, had the roles been reversed I would have won, probably by pushing my heavies forward together and leaving everything else back to pick off the wounded.2 armored infantry, 1 merc, 3 mounted archers. This is why I refuse to autobattle anything....that defending army would've wiped the floor with your spearfighters if a player had been controlling them.
On a recent loss to my neighborhood rival for the PE tower, she used 2 heavies, 2 light and 4 rogues. The champ I have on defense inexplicably drove up to an adjacent tile to a rogue and attacked...why? What the hell why would the AI do this? The damn thing has 6 range, why would it get in retaliation range? That more than anything else annoyed me.The AI almost has to do things a little wrong. For example, it has to close and attack
Surely, those two both have advantages against heavies and none other? Or do you mean tactical advantage?... I picked ranged and artillery, different units they're strong against but better range