DeletedUser9168
the top video seemed to suggest they were working hard to include more bugs - bigs bugs and little bugs - into the game of Forge of Empires, lol
That's not new - it's always taken me a second or so to add each point via the mobile app (makes it very tempting just to dump the whole contents of the FP bar in!)And now we have lag when trying to add FP's to GB's, can it get any worse?
That's not new - it's always taken me a second or so to add each point via the mobile app (makes it very tempting just to dump the whole contents of the FP bar in!)
From recent Q&A about Forge Point Packs
Actually to be honest, if I was just new on a development team and had no idea about any problems on the game the company is working on, and consumers asked me about when something specific would be fixed, if I had to I'd likely give the same half-assed response.
Their delightfully vague responses are about as accurate as zodiac signs.
Not the development team, I think. I suspect it's the priorities of the leadership. My theory is this: They simply haven't the personnel resources for fixing the issues and making fundamental improvements. At some point, they shifted the focus to "content" and "story", that is, pretty graphics, quests, and events, which require next to no programming, but also new buildings, levels, units, technology, etc., which is mostly about editing new parameters and graphics into old code. This is cheaper than working directly with the code, making new or improving old, and gives more immediate results on the bottom line. Consequently, their "development team" now mostly consists of artists, story developers, social engineers, and other such "cosmetologists", plus a few people capable of using some simple tools for inputting parameters and graphics.Their development team, are either incompetent, or under orders to not fix the issues
I have speculations about this as well. Thing is that code rarely is perfect, when you launch a game you don`t know if it will last 2 years, so for the first few years it`s patching up only. Latter the game grows so big, it is impossible to rewrite properly since that eats huge chunk of money. I agree with you, it looks like it was made rather playable again (fixed some things), and then they poured everything in to design only.I suspect it's the priorities of the leadership.
I've checked and tavern boosts are working properly. You can contact in-game support if you are experiencing any problems.And now we find the Tavern Boosts don't work, for pity sake Inno get your head out of your arses and fix these issues, it not funny any more
You're welcomePlease ignore my last post, stupid here got it wrong, cheers OT for your help
Look what the cat dragged in!! And I've been promoting that "bots" are a silly fairytale. Guess I owe an apology to those that were adamant otherwise.
"If thou hast not conquer'd thy self in that which is thy own particular Weakness, thou hast no Title to Virtue, tho' thou art free of other Men's. For a Covetous Man to inveigh against Prodigality, an Atheist against Idolatry, a Tyrant against Rebellion, or a Lyer against Forgery, and a Drunkard against Intemperance ..."
It's because everyone has stopped paying for diamonds, due to the game being, well not worth the spend anymore. We never know when they will nerf something, nor when the game will work. So ...
aww come on , give the developers credit.Their development team, are either incompetent, or under orders to not fix the issues, I don't know how else to view it.
The videos were just a bloody joke.