DeletedUser104719
receiving a "defeat 50 units" DC right after doing event for "defeat 85 units" makes me go...
Yeah, 'visit X taverns' or 'collect 2500 (!) tavern silver' do the same to me; nothing more painful than bad timing
receiving a "defeat 50 units" DC right after doing event for "defeat 85 units" makes me go...
Uh huh, that's why I place DC start time a lil after I wake up and collect initially - first, this allows me to not panic about collect tavern silver, because I'm sure the night will net me a full tavern, as well as netting some 8h prod if there are any to collect, etc, second, this allows me to plan a lil ahead and say start a 4h prod on blacksmiths just in case.'visit X taverns' or 'collect 2500 (!) tavern silver' do the same to me; nothing more painful than bad timing
autobattling all neighbors and don't care if losing ?
Most kikely that 30MB is just the loader, the other code and assets are loaded afterwards. It's still possible that assets are relatively simple procedure generated structures, or are transferred as compressed metadata to generate client side.N.O.V.A. Legacy, 30 mb download, offline fps and great graphics. I wonder how Gameloft managed to compress game so much.