the attrition stats are there one minute and gone the next ..and then back again then gone again ..same as the attrition signs on sectors ..
I echo the question. What on earth is going on and why wasn’t it fixed already? The major new change for about 6 months, and suddenly the flagship new ranking system is gone from mobile? (ironic applause for effort ) I have appreciated the way I can keep track of both my guildies’ efforts and how the competitors in the championship are doing, so please bring this back asap.
As I've said, I'm in a guild of 3 members and we've just stepped up into diamond. There are three guilds in the current GBG with two of them having 80 members and one having 72. We can't take a sector as one of the two 80 member teams attacks to within one point of completion and then swaps it with the other 80 member guild whenever we attempt to move out of our base. As they have built fortified buildings all around us we have to fight additional points up to around 240. It's
Forgive me for pointing out the obvious, but your are literally out of your league. I’m not sure that ‘stepped up’ is the issue, more like you were promoted from a league which should likewise be more competitive and balanced. Three guilds with 70+ members will do more on the map than you will be able to at any point, if all their members are active. Even guilds of 60, 40 or 20 members will do more. Whether they are holding to swap or simply for time advantage is something none of us can know. I doubt they are trying to block anyone, judging by the past three maps I have seen in our world and the current one. If it’s highly competitive between the best guilds in your world, maybe.
am really struggling to keep my comments civil as, for me, you've turned what was probably one of the very best games online into an utter farce.
It has been pointed out to a lot of people already, but Gbg is not the game. For me, the change to Gbg has made what was utterly boring and pointless a lot of the time, into something properly competitive and interesting. The farce is that uncompetitive guilds get promoted to the top league in the first place, and that they can deliberately drop down for - what seems to be the main reason - ‘better opportunities to fight and rewards’ to quote just one recent exchange.
balance the guilds in each league more fairly so that guilds with 80 members get to play against 7 other guilds with 60+ members.
It’s not a question of how many members each guild has but how many members are doing something. As Vesiger is pointing out above and many people have said on the previous pages too. My current board has guilds of 5-80 members, my own guild is 77 members. The 5-member guild is outperforming all bar two, and the 80-member guild is 4th. It’s always a reflection of what others are doing on the board and how interested their members are. But you can’t task developers with finding out who in any guild is of that inclination.
Limit the number of sectors that each guild can take within a set period by setting a max amount of 6, 8, 10 or 12 sectors inside a 12 or 24 hour period to reduce the constant farming by the big guilds.
Novel idea, but for what purpose? So you can also farm a couple of sectors? It’s a competition, it’s not meant to be there for you to farm either.
Play test your changes properly,
Amen to that. The EN server seems to have become the new testing server, or perhaps all live servers are now.
Reduce the number of fragmentary prizes - our inventories are turning into complete dogs dinners! Yes, I know we can delete them but who knows which buildings are going to be needed in future months?
I completely agree with the need to reduce the fragments. And the half impossible task to keep track of fragments. However, I would rather get rid of them altogether, and not save them for some future effort when they might come in handy. That has to do with the golden levels of prizes and is another discussion altogether. Saving stuff for a year for the potential it might come in handy then is nonsense. Most cities will be full of high performing buildings by next year, the shelf life of most golden level buildings and even a few event buildings of late is a couple of months. Prioritise what you want to build and focus on that.