I think our server is lucky to have been chosen as a live test bed for this, and I think it's regretful, if not a bit short sighted, that so much energy will be wasted on arguing the point of whether this two-week time period of staggered release represents some sort of unforgivable advantage to the players who either got it or didn't. Personally I do not find it an advantage at all, as it takes me a lot more time now to donate precise amounts while maximizing resources.
I hope that after this initial fervor is over, we can all focus on giving feedback that might end up making this sub-optimal feature something that can actually be a real improvement.
My biggest concern, as has been mentioned here, is the loss of control over the cashing in of my packs. I also do not like it that I can no longer leave FP in my bar and donate solely with packs. I use all of my own production on my own Arc, and when I go to donate to investments, I would like to leave my bar alone. With this, that is no longer possible.
For example, let's say I have six FP in my bar, and I want to lock first place on a GB that requires 19 to lock. Under the old method, I could use a 10, 5 and two 2 packs and have 19 in it, while the six are still in my bar. With this update, I have to give up the six in my bar, then hit 10, which gets me to 16, then hit 1 three more times to get to 19. Since that would have meant cashing in two 2 packs, the extra one goes back into my bar. But now I only have 1 in my bar when I wanted to keep six, so I have to go cash more packs if I want to get the five more back in my bar. This is inconvenient to say the least. It is a prime example of when UI is designed by developers, and not by users (I am a developer myself, and I often fall victim to just this sort of thing, as I think as a dev and not as a user.)
I have worked up what I think would be an improvement on this thing, and I have attached the image here in hopes it might be considered.
Additionally, the window size on mobile with this thing makes it really hard to evaluate the top five on a GB. That is a very poor design and needs to be adjusted to allow at least the top five to be available with no scrolling required.