It was really great to see everyone saying bullies are bad and should be removed by InnoGames from Forge of Empires
Everyone saying whatnow? I've certainly said no such thing! As I realize that I've been unclear, allow me to set things straight.
Defensive play is an important aspect of the game. The main point of the whiners is that they don't want to play FoE, but rather some other "game" that doesn't present them with any challenges. They want to be able to play whichever way the want, with no consequences for good or bad decisions. They find the concept of having to adapt their play to deal with challenges to be an intolerable imposition. I have zero sympathy for that attitude; the farthest I'll go towards compassion is to offer some advice. Here's the final advice, for those who simply can't be helped:
buy a deck of cards, and start cheating at solitaire.
Currently, on my main server, I have a defending army with troops 3 ages ahead of me, as a result of planning and diligent play, and I'm always working improve on that. I also have defensive GBs at a decent level, and a fair number of watch towers. I collect on time, and always take revenge for attacks. No one has ever plundered me for more than I've plundered them back. I'm active in good guilds, have well trimmed Friends Lists, and can afford whichever Tavern Boosts I need, whenever I need them. This is just the start of a long list of deliberate steps taken in order to enjoy, explore, adapt and do well in the game. Why would I have sympathy for someone who can't muster anything better than two spearfighters? Why would I support altering the game, so that my strategic play doesn't offer me any advantages over their lazy and thoughtless play?
Those are very rhetorical questions; attempts to answer them are very unlikely to change my position, because it's a
considered position. I've thought it through. Others who have clarified similar positions will also mostly have them well considered. We are players who have made an effort over some time, and given thought to most aspects of the game. Changing our opinions will take some very solid arguments. Simply complaining certainly won't do it.
All things considered, who do you think is the more valuable player to Inno? Someone who can be bothered neither to build a defensive GB, do the Story Quest, fight back, build a plunder proof city, collect on time, nor operate a sound friends list to afford City Shield, or someone who spends time on the game, has plans and ambitions for his/her city, enjoys the challenges, and uses the opportunities the game offers? Who's more likely to spend some real money, or cause someone else to spend it in order to catch up to them? Who are more active in guilds, offering support for new players, turning those n00bs into long term players?
Loosing a few players who can barely be bothered to put in any effort, or even a lot of such players, is a low price to pay to keep active players happy. I'm afraid Inno's position is also carefully considered, and changing their mind will also take more than simply complaining.
P.S.: I'm more than happy to offer advice and help to anyone who wants to enjoy the game as it is. I have nothing against n00bs. Indeed, rumor has it that I was one, myself. Of course, if true, that was a long time ago, and I can't rightly remember it.
P.P.S.: I have plenty of plunderable buildings. Everyone is free to have a go at them.
P.P.P.S.: There's a substantial risk that I'll be wiping out the lower half of my neighborhood on a regular basis, for the next few weeks. I'm starting to think that the game isn't sufficiently challenging for everyone.
P.P.P.P.S.: I'm going to stop with the post scripts, now. Promise.