DeletedUser3157
of course ! anyone who gets through defence can plunder.....and some times they went for bronze houses/prod. buildings (made for quests), so it's hard to believe that if they could they wouldn't go for goods. Yet still, none of the goods buildings was ever looted since I've got into production. If you time production well (and ALL big players like me do it) you can't be looted. So nothing new or challenging
any defence can be passed with 150% boost with ease , but looting needs luck and an inactive player - nothing else.
I think he means is anyone TRYING to loot you. There is a difference. If you really wanna loot someone, u will sooner or later know players collect patterns, sleep/work times etc, almost everyone has some kind of routines, so u can really narrow it time. Esp with animations being the dead giveaway on when production was started again if u caught the player off once, u then know exactly when to start refreshing again etc.
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