DeletedUser114177
I think totally different and i still don't see the reason why Inno should make the game easier for ghost guilds(1 man in guild who empty lzs for point from smaller guilds) ,and it's totally ridiculous to think it's a guild.. Isn't it a big help that a guild can have 80 players?new fresh maps every month like restarting on a new world nothing like it,at the end of the month just release any sectors you own to get resources back
something for everyone,the strategists/small guilds/ghosters,,,,more fun
There are plenty of maps, anyone can find an even opponent. Now, it depends who wants it and how it likes to play .. But such guilds who ghost have too much freedom. They are the biggest problem for guilds who don't have many fighters(like you say smaller guild) ..