DeletedUser23291
I think eurdmp is more upset about how it was made easier to do with the newest update. You need significantly less troops than before to wipe off guilds from the map. So even though it is the same ghost guild problem the upset is really that it has been made worse.
I'd expect compaints like this to escalate, ghosting being made easier is very much the opposite of what many wanted.
Note: While the 7-day block causes ghost guilds to be somewhat more permanent (and potentially becoming a annoying guild and not a ghost guild) I'm still going to use the term ghost guild assuming it is "temporary" in the sence of lasting roughly 7 days (or less and spending early days in attack prep). So if a guild is doing what was described above but lasts longer (say a month+) I'd call it an annoying guild.
The guild in question is not a ghost guild, it is far worse. They simply want to destroy, have a 9 million point strong leader, got fed up that GvG goods costs prevents expansion. They have been doing this for more than a month. FoE needs to make a rule that you cannot give up your HQ unless it is the last sector in ther map. as well as not being allowed to move HQ to newly conquered sector. That would be in the spirit of GvG. That would prevent this tornado effect of marching through the map in day. This should be a trivial update.
Or base siege costs in goods to be based on all currently held territory plus all the sectors freed within the last 7 days. That's probably more diffilcult to implement because it requires keeping track of all those sectors.