It's not that. i just remember people complaining in the Summer Event (where you got 2-4 weeks) to complete the quest line, yet everyone complained about the scouting and research a technology. Now we're given two weeks, so if scouting is on there, I'm have a feeling I'm going to see people complain again :p
Btw, I love the picture of Jack on the home page. He looks pretty scary compared to before (if only you guys can maybe get an orange and black backdrop during this time
)
Plan ahead. . . . 'Forge Point complete' as many techs as you can, just don't open them yet. Two techs is nice, as there may be two research quests. Also, you may want to open a tech instead of plunder.
Plan your conquests. Leave three sectors (if possible) open in a province (one for 'conquer sector', one for 'negotiate sector', one for 'acquire province') during the event. Then (if the planets are aligned, and the quests fall in order ie: scout last - a BIG if), you can complete 3 quests, and start your 4th quest (scout) with no problem. If the stars not aligned, problems could occur, but they should be minimal (in Summer Event, I believe scout was one of the first tasks). Watch your map position throughout the event, and conquer/acquire as you go along to complete each of these tasks as easily as possible (again, if I'm not mistaken, didn't summer require 2 scouts?), especially the 'negotiate' task - do you have the goods? Also, 'Conquer Sector' means combat, 'Negotiate Sector' means negotiate and 'Acquire Sector/Provence' means either way. Oh yes, if you infiltrate before combat as a matter of habit, be sure to leave 1 sector as non-infiltrated. This has been a task in the past.
Plan your pol/mot. Always leave at least 25 people open at any given time. If these tasks (yes 2 separate tasks!) arrive, you are ready to go. You won't have to wait 24 hours for neighbors/friends/guildies to allow you to visit.
Leaping into a new age/era at this point and before event end may not be such a good idea. Some tasks may period specific. Entering a new era at this point causes forge point/lack of production goods problems. You may be asked, for example, to build a residence. This is a forge point problem if your current residence is 2-3 'limbs' inside your position in the tree (Valentines Event last Feb., I believe the last task was to build Romeo and Juliet a house - age specific - and not all residence limbs are at the beginning of the era). Be aware,
any task can be age specific. If you have just entered a new era, you have about 5 days to hustle! Get
at least 1 'tech limb' ready to open and as far into your tree as reasonably possible. For myself, I just stop advancing, and in one of my worlds, I am ready to go Colonial. Just too many possible problems.
Non-Guilders: Check your production goods now, especially if you just leapt into a new age/era! If possible, have at least 10 of each of the 5 types of production goods (again, in your present era) in your inventory. We may be required to 'acquire' (plunder/trade/produce) X amount of
each good. With these goods ready to go, trading becomes much easier if you are a non-guilder. Realize, if you get in a 'time bind', 1:1 trades may not be time efficient. Be prepared for 2:1 (you give 2, you get 1).
Is your city 'full'? What are you prepared to lose, if asked to build something? Build the same thing back, or clear something you're going to delete soon anyway? When building (so far), it is not necessary for the building to complete. Lay the foundation, then sell it if you want. Also, and this can't be said to often - 'BUILD' X amount means you can lay a foundation, sell, lay another, sell again up to the amount required. 'HAVE' X amount means you gotta have them all at once, and on the board (not in inventory - Graveyard alert). Again, what are you gonna delete if you don't have the room for all-at-once?
Need to acquire happiness? Consider the lowly obelisk. 20 gold/0 resources/5 sec. build, these little hummers can be F-U-N. In my recent quest, Rinbin wanted me to acquire 777 happiness. No problem. Obelisk/sell/repeat to 777. Less than 5 minutes/10K resources reward (again 0 resources spent), and I got half my gold back on each sale.
Finally on deleting buildings: In the past, trees and obelisks were buildings. And, best of all, in one event
trails were buildings. One open space/ build/delete. Case closed.
It's all in the planning . . . . mk