vikingraider
Emperor
@vikingraider1 does the M.A.D. stand for something?
Mutually Assured Destruction.
@vikingraider1 does the M.A.D. stand for something?
Maybe but I think it has more to do with people are more likely to retaliate then to actively plunderI wonder if the game AI allocates hoods according to your playing style in any way. In my main world I haven't plundered anyone in months ...but also haven't been attacked even once in months either
I don't think it's that advanced. In fact, that would not even be really useful. If you're never in a hood with people who attack you, then why would you ever build defenses?I wonder if the game AI allocates hoods according to your playing style in any way. In my main world I haven't plundered anyone in months ...but also haven't been attacked even once in months either
People should not be allowed to refresh the wheel.*phew* on brisgard checked the prize and saw it was sunk treasure. Just as it landed on the sunk someone refreshed the wheel. Was so close to losing it but I GOT IT
I don't think it's that advanced. In fact, that would not even be really useful. If you're never in a hood with people who attack you, then why would you ever build defenses?
*phew* on brisgard checked the prize and saw it was sunk treasure. Just as it landed on the sunk someone refreshed the wheel. Was so close to losing it but I GOT IT
On other threads, people have moaned about plundering, and that plunderers should all be in the same hood. Someone then pointed out that the 'non attack' hoods would need no defence buildings so would be unfair.