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Closed Week #66 2018-08-06

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I wonder if the game AI allocates hoods according to your playing style in any way. In my main world I haven't plundered anyone in months ...but also haven't been attacked even once in months either
 

Ati2

Legend
I wonder if the game AI allocates hoods according to your playing style in any way. In my main world I haven't plundered anyone in months ...but also haven't been attacked even once in months either
I don't think it's that advanced. In fact, that would not even be really useful. If you're never in a hood with people who attack you, then why would you ever build defenses?
 

vikingraider

Emperor
I don't think it's that advanced. In fact, that would not even be really useful. If you're never in a hood with people who attack you, then why would you ever build defenses?

On other threads, people have moaned about plundering, and that plunderers should all be in the same hood. Someone then pointed out that the 'non attack' hoods would need no defence buildings so would be unfair.

*phew* on brisgard checked the prize and saw it was sunk treasure. Just as it landed on the sunk someone refreshed the wheel. Was so close to losing it but I GOT IT :D

I've still haven't seen the sunken treasure on B
 

Ati2

Legend
On other threads, people have moaned about plundering, and that plunderers should all be in the same hood. Someone then pointed out that the 'non attack' hoods would need no defence buildings so would be unfair.

The thing that really annoys me is when people don't even turn on PvP. Then I need to wait for the error message, okay it, go back to another person, and repeat the whole thing again, only to find out that he too has not activated PvP yet. There should at least be a flag, or the attack icon should not be there for these people.

Honestly, people whom I cannot attack, require more time than those that I can attack.
 
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