Dragonhost
Private
ThanksThat’s actually a reasonable city. Well done. I’m impressed
Few pointers
(1) you don’t need quite so much double lane roads. If your able to fit the double lane buildings next to one strip and eliminate the other strip you should be able to free up some space
(2) try to use the shortest end of a building as the end that touches the road. For example those lamp(?) factories? I’d likely place them like this:
(3) Alcatraz could be better placed. It’s taking up a lot of room by having it surrounded by roads. One of two options would be best suited for it. Either put it right at the edges of your city or surround it with smaller buildings.
Here’s an example on what I mean by surrounding a large building with small buildings:
If you can improve the city layout with these things you should hopefully also be able to fit in more stuff so when you’re plundered it’s not as big of a problem though of course it won’t stop plundering.
What production cycles are you currently using?
Will try and have a re-jig of the city when I can.
Alcatraz is a pain to position
Currently doing 24 hour cycles when possible but the event and daily quests can muck that up a little which takes a while to re-calibrate, plus I work shifts which can change daily so that can also mess things up collection wise (but you gotta earn money to survive!).