FantasticMrFrank
Brigadier-General
I was wondering if taking away the retreat option from the attacking player when they decide to pay you a visit, This may not be a new idea but I would like to see the format implimented, mainly because it may discourage players attempting to attack you then running away when they see they have bitten off more than they can chew, If somebody has decided they want to attack somebody they should have a forfeit of some kind if they want to retreat as soon as they see what they are up against, It may sound harsh but a little effort from the attacker to maybe look at the city they wish to attack, They can see from the players GBs how strong they are before they chose to hit the button, they can even visit the city to see if there are any extra defences like watchtowers, ritual flames, tigers dens and any other I haven’t mentioned, It will make a refreshing change not to see half injured armies turning up at your doorstep then running from the battlefield, I would prefer to go out fighting than to run away, because then at least you have learned something, but at the moment there is no deterrent and a player can just do it to annoy you without repercussions, Except when you retaliate against 2 spear fighters,, Anybody else agree this could benefit the game