Emberguard
Legend
Per memberIs this pool of rewards split between all guild members, or does each guild member get a set of rewards?
Per memberIs this pool of rewards split between all guild members, or does each guild member get a set of rewards?
Would be funny for the top guild to get 62.5 FPs per person and split 7 selection kits between 80 members."At the end of Championship every guild receives a pool of rewards depending on the final placement in the rankings."
Is this pool of rewards split between all guild members, or does each guild member get a set of rewards? 1st place gets a bunch of stuff including 5000 fp's. Is that 5000 fp's per guild member or split between all guild members? I'm in a guild that's currently in 19th place and the reward includes 1000 fp's, which is still great if it's per person.
I also seem to remember that Innogames said when QI was first mentioned that they were actively trying to get away from the idea that players could have one city that would do everything and were hoping to get players to specialise rather than doing all the quests, all the events, all the settlements etc...
I get that's basically what they said, but it's a grossly unrealistic expectation. We're here to play the game, all those things are the game
They will be used to buy expansions in your settlement, they are just not in use in this 1st incursion, it was clearly indicated on the announcement but like everyone else I tended to skip through it without reading it properly, just too much to do now, it's become like a full time Job, something I gave up 18 years agoHave you also figured out, What they are good for?
They will be used to buy expansions in your settlement, they are just not in use in this 1st incursion, it was clearly indicated on the announcement but like everyone else I tended to skip through it without reading it properly, just too much to do now, it's become like a full time Job, something I gave up 18 years ago
They are for the city, not the settlement. That's what it says in the announcement and the in-game tooltip:They will be used to buy expansions in your settlement, they are just not in use in this 1st incursion, it was clearly indicated on the announcement but like everyone else I tended to skip through it without reading it properly, just too much to do now, it's become like a full time Job, something I gave up 18 years ago
Use them to buy Quantum Expansions for your city.
It was announced as a many players guild effort so adaption to suit the size of a guild was off table. As a loner you simply ignore this new feature. It's not like there isn't enough in game features to keep us busy. On the bright side you don't have to worry about QI stats on future buildings and just ignore them, including events with a QI stats focus.Disappointing that no thought has gone into this for adapting things to suit guild size. As a lone player guild myself this is completely impossible to play.
They will be used to buy expansions in your settlement, they are just not in use in this 1st incursion, it was clearly indicated on the announcement
but like everyone else I tended to skip through it without reading it properly
They will be used to buy expansions in your settlement, they are just not in use in this 1st incursion, it was clearly indicated on the announcement
but like everyone else I tended to skip through it without reading it properly
Totally agree and I have already deleted my other worlds and I am undecided about this one yet having dropped out of my GuildInno, we work and have real lives, I have no Idea how many hours one has to spend online to complete everything now, GVG was 30 min max of intense playing. You are becoming greedy and destroying your own game....
Agree I have dropped my other worlds and taking time out from this one. I might leave altogether as its no fun anymorei am now convinced, this game is out to destroy itself, it really doesnt give a crap about the players it must want to finish this game off as all its done is got players backs up and most players are doing a lot less now, spending less time on the game as there is just to much to do
Then it could be like GE, and not automatically open the next level until all nodes are done (=all relics collected). But a QI officer can manually open it when the level boss is beaten even if some nodes aren't done.Because there could be unfinished nodes on the current level.