DeletedUser112745
Introduction
Each quest in the game, whether it's a story, bonus, recurring or event quest, is accompanied by a storyline. The writers for the game have done a very good job with these event stories, I must say. As both a reader and a published author myself, I enjoy these stories a lot. Most recently the summer event 2018 storyline, which is right up my street (gotta love pirates).
However sometimes these stories are easy to miss or easy to accidentally skip, especially on mobile devices. And sometimes people would like to revisit previous storylines of their past quests. I think it's a shame, especially to the writers of the quest story, that once a story is passed, it's gone forever.
Proposal:
My proposal is a simple one. A storybook feature.
This is a sort of archive that the player can use to revisit previous storylines, including those of event quests.
Just to be clear - this does not allow the player to redo the quest. Simply to re-read the story that was part of that questline.
This could be achieved by either one of two ways:
Have you Checked the Ideas section?
Aye matey.
Reason:
There have been a handful of forum posts (the most recent at this time being this one [click]) by players as well as in-game queries in chats and messages asking if it would be possible for them to re-read a quest story, because they missed it or are feeling nostalgic. Or just fancy a good read. Sadly the current answer is "no".
A storybook feature will not only allow players to revisit past quest stories, but will also ensure that the writers of the quest do not experience the horror of having their beautifully written story vanishing forever into the void of nothingness once the questline has passed.
Balance:
A cup of tea and maybe a couple of biscuits or a slice of cake will balance very nicely with reading a story.
Summary:
A storybook that stores all of the questline stories from the game will allow players to revisit those stories if they missed them or just because they want to re-read them. It will also make sure the writer's hard work doesn't just fly out of the window once, for example, a limited time questline finishes.
It's a small feature which doesn't change the gameplay in any way. All it does is allows those who like to read to, well, read.
Each quest in the game, whether it's a story, bonus, recurring or event quest, is accompanied by a storyline. The writers for the game have done a very good job with these event stories, I must say. As both a reader and a published author myself, I enjoy these stories a lot. Most recently the summer event 2018 storyline, which is right up my street (gotta love pirates).
However sometimes these stories are easy to miss or easy to accidentally skip, especially on mobile devices. And sometimes people would like to revisit previous storylines of their past quests. I think it's a shame, especially to the writers of the quest story, that once a story is passed, it's gone forever.
_________ ~* ☸ *~ _________
Proposal:
My proposal is a simple one. A storybook feature.
This is a sort of archive that the player can use to revisit previous storylines, including those of event quests.
Just to be clear - this does not allow the player to redo the quest. Simply to re-read the story that was part of that questline.
This could be achieved by either one of two ways:
- An in-game storybook feature that, once the player reaches the accompanying quest, unlocks the story in the storybook that they can revisit or re-read if they wish. This avoids spoilers.
- Including the storylines in the official FoE Wiki. This will cause spoilers.
_________ ~* ☸ *~ _________
Have you Checked the Ideas section?
Aye matey.
_________ ~* ☸ *~ _________
Reason:
There have been a handful of forum posts (the most recent at this time being this one [click]) by players as well as in-game queries in chats and messages asking if it would be possible for them to re-read a quest story, because they missed it or are feeling nostalgic. Or just fancy a good read. Sadly the current answer is "no".
A storybook feature will not only allow players to revisit past quest stories, but will also ensure that the writers of the quest do not experience the horror of having their beautifully written story vanishing forever into the void of nothingness once the questline has passed.
_________ ~* ☸ *~ _________
Balance:
A cup of tea and maybe a couple of biscuits or a slice of cake will balance very nicely with reading a story.
_________ ~* ☸ *~ _________
Summary:
A storybook that stores all of the questline stories from the game will allow players to revisit those stories if they missed them or just because they want to re-read them. It will also make sure the writer's hard work doesn't just fly out of the window once, for example, a limited time questline finishes.
It's a small feature which doesn't change the gameplay in any way. All it does is allows those who like to read to, well, read.