DeletedUser
After several months of working my city up, attacking daily, working my way to stay at the top of my neighborhood, owning the towers, and spending a few hundred dollars in diamonds, FoE has effectively shut my ability to continue to progress my city.
The brilliance of putting neighborhoods together with a huge difference in the Ages of each city is about as dazzling as screen doors on submarines for ventilation or parachutes that open on impact. From a neighborhood that everyone was EMA, HMA, or LMA, suddenly I'm thrust in one that I'm LMA, but everyone else is Colonial, Industrial, or Progressive. Finding myself trying to attack guns while still using xbows and longbows is basic suicide. Where before, the top 10 in my neighborhood were all around 100k + or -, suddenly I'm looking at 500k, 400k, 300k...
For the longest time, I've touted the game from my perception that the game allows everyone to play on a level field.
I was wrong.
This is about as fair as the British Redcoats trying to attack the Death Star.
Maybe if the developers actually spent some time and put in a real effort in correcting a very flawed program, instead of worrying about a badly thought out "soccer tournament" that was based purely on luck and not a bit of skill, then maybe this wouldn't be an issue.
As is, FoE can either fix this quickly, or can deal with another dead city on my server, and will guarantee that not another penny of my money will be wasted on this game.
It's things like this that have made so many games of this genre come and go...too much attention to the unimportant and not enough to the core basics that make the game work for the long haul.
The brilliance of putting neighborhoods together with a huge difference in the Ages of each city is about as dazzling as screen doors on submarines for ventilation or parachutes that open on impact. From a neighborhood that everyone was EMA, HMA, or LMA, suddenly I'm thrust in one that I'm LMA, but everyone else is Colonial, Industrial, or Progressive. Finding myself trying to attack guns while still using xbows and longbows is basic suicide. Where before, the top 10 in my neighborhood were all around 100k + or -, suddenly I'm looking at 500k, 400k, 300k...
For the longest time, I've touted the game from my perception that the game allows everyone to play on a level field.
I was wrong.
This is about as fair as the British Redcoats trying to attack the Death Star.
Maybe if the developers actually spent some time and put in a real effort in correcting a very flawed program, instead of worrying about a badly thought out "soccer tournament" that was based purely on luck and not a bit of skill, then maybe this wouldn't be an issue.
As is, FoE can either fix this quickly, or can deal with another dead city on my server, and will guarantee that not another penny of my money will be wasted on this game.
It's things like this that have made so many games of this genre come and go...too much attention to the unimportant and not enough to the core basics that make the game work for the long haul.
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