1. How about adding a < + 10 > button to add goods for trades and donating to treasury. If I want to donate 800 goods - what is needed to place a siege, I probably am going to need a couple of thousand clicks to set up trades to get the goods and 800 to add them to the treasury.
And If I want to add 50 of 3 goods, after donating the first 50, the counter resets to 0. I would consider that to be a bug.
2. When I enter any fight, I can retreat or do auto-combat. A couple of times I clicked on Auto.combat by mistake, and there is no confirmation.
Maybe it amuses the defenders seeing me sending my Industrial lambs into an army full of modern-age soldiers - it does not amuse me!
3. If guild-hopping gets discouraged, it makes the life of traders difficult. Solve it by removing the FP requirement for cross-guild trading - rather add a 5% goods tax instead.
4. The anti-guild hopping measure would be better if it was applied only if the hopper was involved in an offensive siege.
5. If the idea is to prevent the large guilds dominating all the maps, a better answer is to add a second GvG continent and some large island maps with each age represented again.
The large guilds are not going to give up their hard earned sectors to take a chance on the new continent, and if it is impossible for a guild to own sectors on more than one land-mass, then new guilds can enter GvG without having to fight the biggest.