A BIG +1 from me
You have my full support, Frig. I've recently lost a few good guild-mates and friends, who've quit the game because they got fed up with being plundered.
I think the whole plunder system is broken; all it does, is allow a few bullies to have fun at the expense of the majority. In most worlds I'm in (and I play in 10) there's less than a handful of plunderers in any neighbourhood, but they can ruin the game for everyone else. There are so many people starting the game and quitting, and so many inactive accounts... I know, because I've tried sending friend and guild requests to people in the Global listing, and I get less than 5% response. However you look at it, plundering might be fun for some people who like plundering, but it's no fun for people who are plundered. Why can't plunderers understand that? Why do people play a game? Isn't in order to have fun? So what do you do when you don't have fun any more? Well, of course, you quit. How does that help Inno? They would have heaps more players if they fixed the plundering system.
What I've done when I've been plundered systematically is disconnect my roads and left a note in my profile to say that I've stopped playing in that particular world due to repeated plundering by XXX. If I have GBs or other buildings that can't be plundered (like wishing wells), I leave them connected. Then I log in twice a day to collect FPs and put them into the GBs of friends. Meanwhile, until the neighbourhood improves, I play in my other worlds.
I had to laugh when plunderers accused me of being childish for disconnecting my roads, lol. They obviously don't like it, because if everyone disconnected their roads they would have no fun any more!
Personally, I find quite enough fun in the game without needing to plunder. I get a lot more enjoyment out of helping friends and guild-mates. And I also enjoy fighting my way through the map. The battle strategy in FOE is excellent, and fighting armies that are one age or more above you is a nice challenge. At first, I used to attack my neighbourhood just to get medals, but now it's no longer worth it, because it would take too many medals for an expansion. When I did attack, I never plundered, however much nice stuff there was for the taking. It was that person's stuff, not mine.
Many who plunder seem to want to blame the victim for not being strong enough or fast enough to prevent them from plundering. It is very simple: plunderers plunder when and where they can. It isn't the victim's fault, only his fate.
Well said, tr1952. Plunderers like to tell you that this is not real life, that it's just a game, so deal with it. Interesting, though, how similar the inter-personal mechanics are to real life! Have you ever heard criminals being interviewed, and saying that it was all the victim's fault? Mind, I'm not saying plunderers are criminal, just that the mindset of blaming the "injured" party seems to be a common human feature. Hence the saying, "to add insult to injury".
Which is probably why that other famous saying was invented "the more I know my neighbour, the more I love my dog".