DeletedUser4800
These have already been for quite a while a chore, but I feel recently even more so!
I have 136/91 offensive boost with level 10 Arctic Orangery, I still lose pretty much 70-80% of auto battles. In order to win I have to manually fight each sector and even then barely win.
In order to conquer one sector you would need to waste good 45-60 minutes of your life, grinding through the absurd double level sectors, boring ass fights! It BORING AS HELL. I'd rather dig a lake with a spoon, than this boring ass crap!
Inno your game isn't Heroes of might and magic, the battle is utterly boring, utterly crap. You don't get entertainment from it, you get frustration and its a grind, its NOTHING BUT GRIND! Why you continuing down this path? Again your fighting game is utter crap, its boring, its NOT fun!
You also need to rebalance the boosts and benefits. Its absurd how the plain units have like 180/160 attack/defense, but with the GB and boosts and buildings they go like 420/280 some crazy crap like that! Its like they are completely different units.
A huge boost should be something like 50% attack and defense, not this crazy 130% percentage, over double the actual units. And the higher level are even more, players with high levels of CDM have 170% boosts,which is almost tripling the base units!
How can you even balance the game when the numbers are so insane? Of course the battles are boring ass crap fests now! Its impossible to balance them like this!
The best thing you can do for this game, for your actual profits, for player engagement with the game is REMOVE AUTO BATTLE, DIAL DOWN SECTORS UNITS NUMBERS and reduce the amount of fights, reduce the grind. BALANCE THE BOOSTS from BG's, buildings, tavern and have them be toned down, have them be normal.
A huge top boost should be something like +50%, not +150% or +180%, etc....
So that we can manually fight several battles, that take no more than 10 minutes, that are more interesting, that are balanced properly and that we can do without needing to have absurd numbers!!!!!!
I have 136/91 offensive boost with level 10 Arctic Orangery, I still lose pretty much 70-80% of auto battles. In order to win I have to manually fight each sector and even then barely win.
In order to conquer one sector you would need to waste good 45-60 minutes of your life, grinding through the absurd double level sectors, boring ass fights! It BORING AS HELL. I'd rather dig a lake with a spoon, than this boring ass crap!
Inno your game isn't Heroes of might and magic, the battle is utterly boring, utterly crap. You don't get entertainment from it, you get frustration and its a grind, its NOTHING BUT GRIND! Why you continuing down this path? Again your fighting game is utter crap, its boring, its NOT fun!
You also need to rebalance the boosts and benefits. Its absurd how the plain units have like 180/160 attack/defense, but with the GB and boosts and buildings they go like 420/280 some crazy crap like that! Its like they are completely different units.
A huge boost should be something like 50% attack and defense, not this crazy 130% percentage, over double the actual units. And the higher level are even more, players with high levels of CDM have 170% boosts,which is almost tripling the base units!
How can you even balance the game when the numbers are so insane? Of course the battles are boring ass crap fests now! Its impossible to balance them like this!
The best thing you can do for this game, for your actual profits, for player engagement with the game is REMOVE AUTO BATTLE, DIAL DOWN SECTORS UNITS NUMBERS and reduce the amount of fights, reduce the grind. BALANCE THE BOOSTS from BG's, buildings, tavern and have them be toned down, have them be normal.
A huge top boost should be something like +50%, not +150% or +180%, etc....
So that we can manually fight several battles, that take no more than 10 minutes, that are more interesting, that are balanced properly and that we can do without needing to have absurd numbers!!!!!!