potatoskunk
Master Corporal
I disagree....
'Traz is also much less of an option for early game players, especially in the IA - LMA eras where it just eats up far too much space in general.
Again, *I* would rather use that space for more atk/def% for my attacking army, and/or take that same space to plonk down a better military AW like TA or CdM, etc... What good is having a 'Traz if you can only manage say 15-20 attrition due to limited space for atk% buffs vs. using that same space to push your attack bonuses high enough to at least double that? (...or push even further?!)
For me, in EMA, Traz is a massive space-saver. It let me get rid of all my barracks buildings, keeping only a single rogue hideout, plus temporarily placing one of whatever unit I'm short on (currently nothing). That saved me a lot of population, which let me delete all my houses. The net effect was gaining space, despite the massive footprint of the Traz.
The constant supply of rogues also lets me use them as cannon fodder, fighting with 7 rogues and one other unit in almost every battle. In EMA, where melee is still an important part of the game and the rogue melee attack can one-shot many units, this is highly effective. This plus my attack % (about 170) lets me push GbG attrition to 30-35, although I do have to avoid certain defensive armies and/or manual battle at the higher attrition levels. Without the Traz and it's constant supply of rogues, I'd struggle to push GbG attrition past 25-30 and casualties would be higher.