Agent327
Overlord
Rouges does not count as regular units, they are age independent.
Wow, that makes it final. Without that confirmation we never would have known.
Rouges does not count as regular units, they are age independent.
Wow, that makes it final. Without that confirmation we never would have known.
You are such a charmer Agent327
I can get SoK's from DC's that cost me 0 sectors/provinces.Two 8 hour cycles gets you more FPs per square than 2 SoK so how it's exactly a bad building?
I can get SoK's from DC's that cost me 0 sectors/provinces.
Or I can spend those same provinces/sectors during a major event and get multiple SoK's + other various rewards.
And this building can be plundered, vs. SoK's which are plunder-proof... (as is my Lv7 PoH's, etc...)
but only if you have too much and they are not motivatedSoK's can be plundered as well.
At which point the silly plunderer gets... Moar COINS!!but only if you have too much and they are not motivated
There's nothin silly bout plunderin!At which point the silly plunderer gets... Moar COINS!!
There's nothin silly bout plunderin!
The fp's, which is the actual reason why people like SoK's is plunder proof.Does it matter what you get? If you say they are plunder-proof you are wrong.
The fp's, which is the actual reason why people like SoK's is plunder proof.
Who honestly cares anyways about losing coins/supplies to plunderers?
Hence why it's considered a decent tactic to take 1 or 2 special production buildings like Bazaar/TF/upgraded Cider Mill/etc... and leave it with a finished coin/supply production as bait for any plunderers in your 'hood... P****** them right off when all they get is 100'ish PvP pts for your 1 Horseman, and then 200 or so supplies/coins from your building.
The fp's, which is the actual reason why people like SoK's is plunder proof.
Who honestly cares anyways about losing coins/supplies to plunderers?
Hence why it's considered a decent tactic to take 1 or 2 special production buildings like Bazaar/TF/upgraded Cider Mill/etc... and leave it with a finished coin/supply production as bait for any plunderers in your 'hood... P****** them right off when all they get is 100'ish PvP pts for your 1 Horseman, and then 200 or so supplies/coins from your building.
So you can not plunder the fp, you can still plunder de SoK, which makes it not plunder proof. Ofcourse it is very hard to admit you are wrong.
- Coins are doubled and also produces a forge point when motivated;
can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence coin output
... it's considered a decent tactic to take 1 or 2 special production buildings like Bazaar/TF/upgraded Cider Mill/etc... and leave it with a finished coin/supply production as bait for any plunderers in your 'hood...
Read the FoE Wiki.
When you manage to plunder an SoK’s FP let us know how you did it as we are all curious to learn how it’s done!
Wiki says:Read the FoE Wiki.
When you manage to read what I write let me know.
Wiki says:
SoK can be plundered
who said that ?whoever states that an SoK can be plundered when motivated is out of line.