Any chance we can get a way to mark buildings as polished?
Not sure I understand you but what I can suggest is to type the whole name of the player whom city you want to get. So, if you want to get the city of the player with nick "player12" you should use this name. Otherwise, there is a chance to load another city.is it possible to load a city if another player has the same name with an extension ?
example:
player1 and player 12
so can player1 get his city loaded when the city of player12 is loaded when he enters player1 as name
Thanks for the list of suggestions. I put it on my to-do list, but cannot tell you exact timeframe when I can implement those features. Hopefully, during next month.This is awesome! I used Forgestats all the time and loved it (apart from the frustration of seeing my plans disappear without notice), but this new tool promises to be much better. I love that you can load your city, it saves heaps of time, and I like being able to toggle between graphics and non-graphics view.
A few functionalities I hope will be implemented:
- being able to polish buildings, essential to check a city's happiness and whether it needs more culture buildings
- road statistics, it's the best way to determine a city plan's efficiency
- ability to check if all buildings are connected
- ability to delete expansions
- a storage space to put buildings in while re-organising
To conclude, a big THANK YOU for developing this amazing tool
Unfortunately, there is no such an option right now. And yes, I know that this is important ) Will add in the future.Can password be reset if forgotten? I don't see an option to recover password
Cool, thanksUnfortunately, there is no such an option right now. And yes, I know that this is important ) Will add in the future.
I sense sarcasm, but I'm not sure why it's directed at this thread.Why doesn't INNO just make an 'auto arrange' function which will automatically optimise the design and layout of a city with one simple click? That way players don't even need to use any mental agility to work at making their cities well designed. While we're at it, why not have auto-collect, auto-spend of FPs, auto-aiding etc. etc.? Totally removing the need for human thought processes/interaction at all.
Thanks it got fixed, how do I delete certain buildings?Just change the Server dropdown menu to en (assuming you are playing on the EN server) and then select your play world?
Click on the building, then hit Backspace on your keyboardThanks it got fixed, how do I delete certain buildings?
Backspace or delete buttons, both works.Click on the building, then hit Backspace on your keyboard
Btw, moving/merging this thread to the main foe city planner thread
Neither works for me, or a few members of my guildBackspace or delete buttons, both works.
You should use it in Construction mode. Please read help here.Neither works for me, or a few members of my guild