DeletedUser97760
Cannot get into game at all.
Fix it or face being dragged to artillery range for target practice, Kim Jong Il style!!!
Fix it or face being dragged to artillery range for target practice, Kim Jong Il style!!!
Yup they're so hard to see you didn't realise there was a problem with attacking in your previous post :p
I always use them but it is a pain and an eye strain and if I'm not careful I can end up hitting the AID button by mistake. Very poor interface design to make an icon so small that will be used multiple times per day by PvP fighters.
Cannot get into game at all.
Fix it or face being dragged to artillery range for target practice, Kim Jong Il style!!!
Can't say I've had an issue but maybe I will if I'm still mad enough to be playing in 30 years lol
Maybe you don't fight as much as me :p
Common sense really to make the icons that are likely to be used the most to be easily accessed and not miniaturised which is what they did when they brought in the AID button. It's one of many interface issues the game has with the absurd amount of clicks it takes to view the PvP towers.
Much better to introduce a load of crud no one wants and break the things they do rather than sort out things that would actually improve the gaming experience.
That is part of the new feature in the game, direct attack. If you click an enemy unit in range directly, your unit attacks that unit right away. The "manual" option here would be moving your unit adjacent to the enemy, and then clicking to attack.Anyone else spot the bug in single click attack ? When fighting earlier, I'd move a unit but not to its complete range, then when clicking on the unit to attack the AI would finish the range of my unit and move it where it liked, then attack. There doesn't seem to be a purely manual option anymore.
What unit are you using this with (and against what unit)? If it's a ranged unit, you should be able to attack from a distance manually.Sometimes I don't want to move adjacent to the enemy. Recap: If I move half-way, the AI finishes the move and then attacks. The only totally manual attack is to use the maxium range of the unit or whatever the AI agrees with. You'd think that by moving a unit even one cell, that would disable the single click attack. Nope - the AI is still in charge and will use the remaining range to e.g. put your units on rubble. There is no longer a purely manual attack.
Summary of options -
1) Single click attack - AI moves unit for you and attacks
2) You move the full range of the unit and attack - (Not always what you want)
3) Move a portion of the range of the unit and attack - AI counts this as single click attack and finishes the unit move according to its judgement and attacks.
Players no longer have total manual control over a battle.