DeletedUser9614
Can you please create an option so it can be disabled?
I think this is a big fail in this game and step backward from the original idea of setting yourself intervals (buying specific houses and running cycle of supplies and goods). Another feature that need makes u to play at fixed times and keep you 24/7 in the game, and not the time that you want.
DO NOT TURN THIS GAMES INTO TRIBAL WARS WHERE YOU EITHER PLAY 24/7 OR YOU LOSE.
I will not use this feature. I ask for disable button because it is annoying in quests section.
Add features in this game that requires NOT time spent and repeats but those that require skill and strategy.
BAD AS IT IS NOW: Very High benefits for repeated battles in the past
GOOD DIRECTION: NO rewards for repeating battles; High bonus for good tactics during fight
BAD AS IT IS NOW: Click-wait-win game
GOOD DIRECTION: Some puzzle game that requires at least monkey IQ
BAD AS IT IS NOW: You need team 24/7 for GvG to rank high, now the treasure hunt
GOOD DIRECTION: Time independence - you come and play you want
BAD AS IT IS NOW: Only fighter ranking (before), only GB holder ranking (now)
GOOD DIRECTION: Balanced ranking that allows both classes of players to hold top10 positions
BAD AS IT IS NOW: Ghosts can do whatever they want, you even removed 8 unit siege requirement
GOOD DIRECTION: Fixed high cost first 10 sieges (100 x 5 goods) then increase cost + require 8 units for every siege
As some new features were introduced and are interesting. There are a lot of basic things that need to be addressed before introducing more new content.
I think this is a big fail in this game and step backward from the original idea of setting yourself intervals (buying specific houses and running cycle of supplies and goods). Another feature that need makes u to play at fixed times and keep you 24/7 in the game, and not the time that you want.
DO NOT TURN THIS GAMES INTO TRIBAL WARS WHERE YOU EITHER PLAY 24/7 OR YOU LOSE.
I will not use this feature. I ask for disable button because it is annoying in quests section.
Add features in this game that requires NOT time spent and repeats but those that require skill and strategy.
BAD AS IT IS NOW: Very High benefits for repeated battles in the past
GOOD DIRECTION: NO rewards for repeating battles; High bonus for good tactics during fight
BAD AS IT IS NOW: Click-wait-win game
GOOD DIRECTION: Some puzzle game that requires at least monkey IQ
BAD AS IT IS NOW: You need team 24/7 for GvG to rank high, now the treasure hunt
GOOD DIRECTION: Time independence - you come and play you want
BAD AS IT IS NOW: Only fighter ranking (before), only GB holder ranking (now)
GOOD DIRECTION: Balanced ranking that allows both classes of players to hold top10 positions
BAD AS IT IS NOW: Ghosts can do whatever they want, you even removed 8 unit siege requirement
GOOD DIRECTION: Fixed high cost first 10 sieges (100 x 5 goods) then increase cost + require 8 units for every siege
As some new features were introduced and are interesting. There are a lot of basic things that need to be addressed before introducing more new content.
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