Not "inaccessible". They can trade for the goods. Low era goods for high era goods as it's usually done.The new Great Buildings become inaccessible to most players in lower eras
It is not totally inaccessible. Even though SAT great buildings require coins and SAT goods per level, those 2 requirements can still be reached in lower ages. Goods can come from friends in SAT. Coins can come from high level coin GBs and long time stocking. Though it is a great pain getting SAT GBs in lower eras, it isn't impossible. Currently reconsidering my decision to stop age camping.The new Great Buildings become inaccessible to most players in lower eras
To level 50 Saturn VI Gate CENTAURUS for example, you need 328k resource. How many people do you think will get this resource if you have an idea of how much resource a city can produce? It will be difficult for the SAT players themselves to secure the resource. I will not consider the other 2 great buildings.Not "inaccessible". They can trade for the goods. Low era goods for high era goods as it's usually done.
But in fairness, low era players shouldn't have the same benefits as high era players who have been playing for years.
I'd like to comment on this, but it wouldn't be "feedback". Need a non-feedback thread for SAT.To level 50 Saturn VI Gate CENTAURUS for example, you need 328k resource. How many people do you think will get this resource if you have an idea of how much resource a city can produce? It will be difficult for the SAT players themselves to secure the resource. I will not consider the other 2 great buildings.
I've been playing for years, maybe longer than you. I have a small town in LMA, for a change. The old and new player argument is ridiculous. We can meet at GBG and you will have a huge advantage. If most players from one guild are in SAT, they will totally dominate GBG
I'd like to comment on this, but it wouldn't be "feedback". Need a non-feedback thread for SAT.
still a spoiler at this time, ooh goody goody i hope they lower the amounts lol.This comment isn't feedback either and the number of goods needed is still a spoiler at this time, so I might as well let you. Just do not wander to far off.
hang on a minute, am i a noob or are we playing different games? just how do you make a 1000 goods per day in your colony?In fairness, you can make about 1000 goods a day in your colony, and who isn’t making the same in their city daily? Add some rqs, relics, a bit of Gbg and you are easily getting over 10k a week. I like the thought of having a new mechanic for levelling these and making it worth being in the last era for the first time in years. If fighting is a bit more difficult, even better, add to the challenge. Rather than going stale on auto fight, rinse, repeat. Whether I am of the same opinion come GE tomorrow, we’ll see.
I don't make quite a 1000, 960 to be exact, so it is possible, 10k goods a week is actually a little low, I'm on around 12khang on a minute, am i a noob or are we playing different games? just how do you make a 1000 goods per day in your colony?
No you are not a noob, but if set up properly 1000 isn't impossible, I get 960 a day from colony and around another 400 a day, just from my city, so if you start adding RQs, GE, GBG ect 10k a week is actually lowhang on a minute, am i a noob or are we playing different games? just how do you make a 1000 goods per day in your colony?
ah ok i take it you don't have life support? as i had life support for the 75% discount costs i had 4 goods buildings but i must admit i had them on 2 day as i was barely on the game the last month just lost all interest to be honest now titans is eventually here i'm back hopefully to stay, on a side not there is no fighting RQ's apparently which is gonna lower the goods farming from RQ's so maybe no life support and 8 hour goods production ok we'll see how it goes ;-)I don't make quite a 1000, 960 to be exact, so it is possible, 10k goods a week is actually a little low, I'm on around 12k