DeletedUser653
Lodroth, judging from the size of that town he started a new world to do that, I think your find hes still playing.
I think the bigger problem with the game is that attacking is really hard, as in units build too slow, heal too slow and take way too much population for people to be able to pillage successfully.
As far as I can tell even the most ardent attackers have 1 or 2 goods buildings as its just impossible to be full raider.
Btw I'm soo tired of this whole replay discussion(I actually was already sick of it after 24h), but I hope by now people have calmed down about it and see they may have intially overreacted a bit. Hardly a game-breaking feature, just making the game slightly more interesting for the vast majority.
the end of the world
I do agree though, not having ranged units attack at melee distance would be a good and easy start.