DeletedUser
Plunder is a strategy.Actually it's a strategy game
Plunder is a strategy.Actually it's a strategy game
Most plunderers in my experience only attack those whom they can defeat without effort (they surrender immediately if they discover a defending army of the same age as their own).Additionally, if there is one person in your hood who keeps attacking you, you know which units he is going to attack you with, so you can set up a defensive army that counters his attacking army.
Another strategy is to simply send this person a friend request. Then he can't attack you and your goods are safe.
I make it a point to slug such people in the face with a retaliation and a plunder, even if they retreat. Attack me and open yourself to my wrath, leave me be and I'll mot/pol you until the neighborhoods get shook up again. Everyday I take whatever losses I need to for the win, then I wait to plunder something of value. It works quite nicely most of the time...I even get the occasional 'surrender' in the form of a friend invite. XDMost plunderers in my experience only attack those whom they can defeat without effort (they surrender immediately if they discover a defending army of the same age as their own).
And the last time we had a plunderer in my neighbourhood (turned out he was annoying everybody so much that a group message went round about it asking if there wasn't anybody with an army capable of retaliating - he was No.1 in the neighbourhood and there wasn't), he was actually a former friend of mine whom I'd polished loyally for a long time. He deliberately broke the friendship so that he could raid me daily along with the others.
I was not amused - and sending a friend request certainly wouldn't have helped!
That definitely makes them a bad person!he was actually a former friend of mine whom I'd polished loyally for a long time. He deliberately broke the friendship so that he could raid me daily along with the others.
I was not amused - and sending a friend request certainly wouldn't have helped!
I understand plundering is part of the game but think about it, the victim works hard to produce those goods and FPs by being active everyday and someone just comes along, beats your army with almost no losses and takes your goods is just outrages. Shouldn't the plunderer actually think about the troubles his/her victim is going through to get those goods and FPs like finding the space for them, paying to build them....If it's only once or maybe 5 times a month then I guess is no big deal but if the plunderer raided his/her victim EVERYDAY then that is just simply going a little bit over the line.
By the way +1
...
Very ''Fair'' of the game to drop me in new hood to rank #70 just because i advanced an age, 5 days is not enough to get first military tech of new era. Being at the very bottom of food chain (first time for me)...?
Valid point , on the other hand, when i just started the game one year ago i got hood change every week, because i climbed from middle to top in matter of days. Never was first for more than few days, now i`ll be last for quite a while, a bit difficult but i`ll manage.You think it is unfair you are at the end of the hood? Someone has to be there, and since you say yourself it is the first time, why is it unfair?
A more experienced player got that way through the process of gaining experience, usually achieved with losses. Being willing to learn how to play a game rather than whine that the game isn't what you want does not make another player a bad person.Actually it does if the player is far more experienced than his/her victim which in this case it is.
After I was first plundered, it took me under an hour to work out how to set defence troops. After I attacked and had injured units, it was obvious not to attack with them until they healed. Since I had more than 8 units available, I put the healthy ones to use. The learning curve wasn't in years or months or even weeks: it was in hours at the most.-1
Sorry guys... but I do struggle to understand the "experience" bit... How many weeks / months / years do you need to be capable of putting 8 units into defence and rotate them around ??? ...
And that units on defense don't die when killed defending....I was apprehensive about that at first, but would also attempt attacks on people giving me a hard time just far enough to kill something important, not realizing they never die permanently until I noticed they always had the same units day after day and checked.I had no idea about setting up a defensive army until another player mentioned it. This really ought to be in the tutorial.