I know it is part of the game but most people play together in guilds and friendships. Imposing a neighbourhood that has regular plunderers in is like giving someone the keys to your house and saying "take what you want".
so? having a team doesn’t stop you from having an opponent. Imagine if basketball worked under that logic. You wouldn’t be able to score anything because you wouldn’t be allowed to take the ball due to the opponent having friends and a team
Also, it’s not entirely your house. The account is only yours for the purpose of the game. It’s more akin to a shared rental agreement that allows other share users to use or share resources under certain conditions.
but when real finances is involved, allowing others to steal your property is essentially aiding theft. I strongly suggest they remove this part of the game. It will discourage many lower level users from continuing playing and that is not good for any of us.
(1) nothing purchased can be taken from you by another player
(2) even if it could you bought it for the purpose of the game. If that’s the game then it did exactly what you bought it for.
As to removing it, what becomes of the cities that spent years, hundreds of thousands of FPs or even money for either defending or attacking around the plunder feature? What if those players don’t want to use those resources for anything else because that was what they built the city for?
You’re fully in control of what buildings are in your city and how you manage it. If you choose to with plunderable buildings then you’re choosing for plundering to be an option. Anything motivated can’t be plundered. Certain buildings are plunder immune. You have a city shield to prevent attacks. It’s already upto you whether or not you can be plundered
if i was running this game i would make it so that all personal details like mobile phone numbers or email address were shown for each player. i am sure many of the big mouth plunders would soon think twice about there actions once they knew there might be some serious pay back dished out ?
let me get this straight. You think that the act of playing a game is stealing even though nothing is actually lost because nothing belonged to you outside the game (no more so then playing a round of monopoly), but you’re willing to abuse the knowledge of personal player details to cause real world harm to other players out of pure spite? Where’s the logic in that?