DeletedUser110531
It's going to be used for VF isn't it?
+1 for the idea. The events and quests need a bit of a shake up
Yes if you look at the image provided in the new VF Announcement you can see that the VF map will be accessed this way.
It's going to be used for VF isn't it?
+1 for the idea. The events and quests need a bit of a shake up
The event should be visable at the same time as other events, (when people research the event technology, I don't remember which one it was)
+1 anything fresh would be a good thing. I love the Fall Apples event, and I've enjoyed this Soccer event, but changes to other quests would be really good. I've never noticed that little globe before.
Other quest ideas, just to expand the idea, could be a pirate ship that appears off your coast, and when you click it you have a ghost pirate ship to explore, and you need to find keys from quests to get to the bridge, engine room, captain's cabin, the ship's holds and other places, and picking up rewards as you go. Another idea could be a haunted house that appears in your wilderness, and when you click it you have to explore the house, with quests giving you keys to new rooms with rewards. Keys could even be scattered around your friend's wildernesses, and you would have to hunt for them to unlock doors to new rooms. Another idea could be a Tomb Raider style temple/tomb/cave that appears in your wilderness, and you have to explore it to find the rewards. Fresh changes are always welcome. Love your GE event idea. What's that little black thingie on your nose?
That is true but new players also have access to GE and if this sort of thing had a similar difficulty scale I don't see a problem with it.With being able to do it I meant the simplicity of the quests we get at the moment. Quests are possible to solve even for a starting player. With difficulty rising they will be locked out.
That is true but new players also have access to GE and if this sort of thing had a similar difficulty scale I don't see a problem with it.
In my previous IA - EMA cities I could easily pass through level 2 with a mix of negotiation and attacking.In my OF city with a big boost and Alca I blast through 4 levels GE with ease. In my EMA city with not that big a boost and no Alca I am struggling to get through lvl 1, simply cause I have to wait to train new units again and again.
You mean... you mean... those are not your real ears???
In my previous IA - EMA cities I could easily pass through level 2 with a mix of negotiation and attacking.
Amazing ideas. How do you come up with them. Could it be cause there already is a priate ship and a haunted house?
You think Inno came up with the idea of pirate ships and haunted houses all by themselves? They have been a staple of games since the Commodore 64. Sorry Mr Agent, but Inno really haven't come up with anything new at all in this game. It's all basically evolved from Sid Meir's Civ2 and The Settlers which were released back in the Stone Age.