The problem is that these average sized guilds don't have any intentions to keep their sectors, all they want is to farm points and leave their sectors open with 1 DA once the shields fall. Yes, our guild might have become top 1 in a few weeks, but we had to donate copious amounts of goods, spend several units on DAs, plan out resets, watch maps etc. Don't you think we deserve a bit more than an average guild? All im saying is that attacking is too easy at the moment and defending is too hard. If average size guilds really want to have a chance they need to be able to fill DAs in order to compete... That is why i think they should be free to unlock. No average size guild can afford the costs of unlocking DAs on a daily basis.
And let me bring something else up. You don't think its fair for a team to be formed that becomes top 1 right away, but think about the other route we could have taken. Don't you think that if we wanted we could wipe out a map end to end while releasing behind sectors? Imagine now if our team could move HQ 3 times. If we wanted we could get into FE map and swipe through it in a few days. We don't do that because everyone would hate us, as they should. But just something to think about.