Your comment was "It is now, based on LP". That is something else then what you are saying now.
Now, as always has been. Obviously I know that. It was always bad. Now it is probably worse because big prizes are given to weaker guilds, while stronger (but not the strongest) will get little chance.
Let's just assume what you would like to hear so bad. I do not play the game, so enlighten me. How do you determine firepower? Is there a firepower ranking? Who are in that top 5?
LP is a rough fire power ranking, except for the cap at 1000 and the ridiculously high LP awards each season. But if you play against the same guilds season after season, then you will hve a pretty good idea of their firepower
Okay, it is becomming less already. I assume that there are two Guilds in the top 2. That seems most logical. Any idea how many 1000LP leaugues there are? How big do you think the chance is those two will be in the same leaugue and not only that, but also keep facing that same Guild you are talking about for it to be the majority of times?
This is given by the ranking table. Three leagues, but some guilds may have less than 1000LPs.
I asked those guilds. They would like to face each other more often but not every time.
Bit of a strange question to ask to someone that does not play the game. Not that it matters. You can not know if match making based on the current ranking will be so much better. It is only something you assume. I on the other hand assume it will not be better, cause the same Guilds will be facing eachother over and over again and in the end the result will be the same. The same Guild will win each time. Strong Guilds stay on top and the same Guilds will yoyo.
In fact the current ranking system has demoted second placed guilds who started the season outside the top 10. Only one guild will stay on top. The rest will yo yo,
meaning the same guilds will not face each other.
The current system is particularly unfair to Guilds who are too strong to yoyo but will not come top of their league. They will be deprived of prizes and always outside the top ten of the rankings because they almost always have to face one of the top guilds in firepower.
That is not possible if match making is based on ranking. Only way to make that possible is if you put in the factor random in as well, but I don't think you would like that.
Match making based on the current ranking table would include a random element. All guilds except the one most powerful would have
the luxury of yoyoing, and the chance to win prizes when in a weaker league.