DeletedUser114563
The developers have created a real "monster" with these changes they made in the game since the Guild Expedition.
1. They started dishing out Watch Fires ( +4% defense bonus ) like hot cakes.
2. Not being happy with the zillion of Watch Fires being dished out they went for bad to worst by dishing out a worst monster the "Ritual Flame" ( +8% defense bonus ).
3. This obviously ( not obvious to the developers ) creates a huge imbalance in the game. This only benefits the players that spend they lives attacking and plundering all the weaker players ( shame on them ) because virtually no one can take revenge on them and giving lots of players who want to enjoy the game a burden of dissatisfaction because they spend endless time and resources for nothing because no matter what defense they have these big bullies continue to plunder them continuously, making a lot of players revolt against the game with utterly disbelief.
4. All new objects that give you multi bonuses have, for example, give out +9% defense bonus but only +8% attack bonus every time, this doesn't make any sense at all. All these imbalances only benefit the big score players.
5. Please developers lets put your thinking caps on and change the game so everyone has an equal chance to do anything, especially when it comes to take revenge.
PS. Some people have other priorities in life and not to spend the whole day playing FOE so the excuse of not collecting your goods on time is a lot of hogwash. I for example have a 85% disable mother who some days take most of my day up so I get ( unfortunately and seldom ) plundered when I'm seeing to my mom, the sad part in it is that me with a +282% +30% ( tavern ) +20% ( inventory ) a total of +383% attack bonus can't take revenge on some of these bullies who have some "stupid" +1 000% defense bonus. Something is very wrong with this game.
1. They started dishing out Watch Fires ( +4% defense bonus ) like hot cakes.
2. Not being happy with the zillion of Watch Fires being dished out they went for bad to worst by dishing out a worst monster the "Ritual Flame" ( +8% defense bonus ).
3. This obviously ( not obvious to the developers ) creates a huge imbalance in the game. This only benefits the players that spend they lives attacking and plundering all the weaker players ( shame on them ) because virtually no one can take revenge on them and giving lots of players who want to enjoy the game a burden of dissatisfaction because they spend endless time and resources for nothing because no matter what defense they have these big bullies continue to plunder them continuously, making a lot of players revolt against the game with utterly disbelief.
4. All new objects that give you multi bonuses have, for example, give out +9% defense bonus but only +8% attack bonus every time, this doesn't make any sense at all. All these imbalances only benefit the big score players.
5. Please developers lets put your thinking caps on and change the game so everyone has an equal chance to do anything, especially when it comes to take revenge.
PS. Some people have other priorities in life and not to spend the whole day playing FOE so the excuse of not collecting your goods on time is a lot of hogwash. I for example have a 85% disable mother who some days take most of my day up so I get ( unfortunately and seldom ) plundered when I'm seeing to my mom, the sad part in it is that me with a +282% +30% ( tavern ) +20% ( inventory ) a total of +383% attack bonus can't take revenge on some of these bullies who have some "stupid" +1 000% defense bonus. Something is very wrong with this game.