DeletedUser106696
I can understand this decision. If they didn't do this then they'd have to list each building that has a unlocked slot individually in your inventory. Which when you already have other instances of that building in your inventory is going to be impossible to tell which had the extra slot. Not to mention you'll already have plenty of pages just from having multiple ages of the same building
That's a very good point, but imho Inno still could (and should) warn players that slots are going to be reset, or at least provide a tool tip. After all, you get a warning that you won't get diamonds back when you sell a premium building, or when you place a goods building without having the right deposit etc. etc.
I do not think it's realistic to make a young player hunt down the ins and outs of every feature on forum contributions gone past. What's next? Check out whether an oasis causes water damage to anything planted next to it? Never place a tiger's den next to a farm 'cause the tiger might eat the chickens and thus reducing yield?
Of course I know that these don't happen, but put yourself into the shoes of a new player - how on earth would they know which features they have to research and which will work just fine?
(This, and the following posts were copied from the General Discussions section. You can link to the original thread from the quote at the start of this post - Amy Steele)
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