It'd be useful to hear what those other issues are Ivan so we have a complete picture of what is going on across the worlds
Most of them are lag issues... You set the siege to find out that the other guild set the siege actually cause they have a better "ping" to the server or are using scripts I dunno... It's just not normal to lay a siege 1 second after I remove it and instantly resiege.. And when that happens I get a timing issue and have to restart the page.
Timing issue when attacking with "no units" because of jumping units which are mentioned.
Timing issue when attacking but the siege is over no matter attacking or defending and the page needs to be restarted...
Timing issue when attacking a sector or defending it while being on manual and someone else takes the sector from your or opposite guild and you have to restart the page...
Timing issue when you try to fill a DA but you get sieged makes you refresh the page..
Also things that are not intended to work TBH are that you can attack a siege if it's adjecent to a shielded sector.
The lag also when you siege a sector with 2 DA's but has 6 afterwards is a bit.. I dunno...???
And probably some more I am missing towards that count.