DeletedUser110621
My huge buildings obscure my views of streets, roads, empty spaces tucked between buildings, and little buildings or decorations near them. In the present Winter Scenario, occasional fallen trees or roadblocks appear on streets -- and I can't see them unless I frequently move every building to get a view of what is behind it.
I propose a new icon that allows the player to switch between the existing 3D view and a new 2D view (from directly above -- like a street map). All you need to do is colour-code the types of buildings in this 2D view:
* Dwellings -- pink
* Factories -- purple
* Military Camps -- red
* Cultural Buildings -- yellow
* Decorations -- green
* Great Buildings -- grey
* Streets & Roads -- black
* Empty Squares -- white
Now you can show those added items as "X" marks, for example.
This 2D view also allows the player to have a clearer view of the city when making plans for changing the city because of new conditions (i.e. the adjustments needed for two lane roads or to accommodate dwellings or factories that require ever larger spaces).
Thanks.
I propose a new icon that allows the player to switch between the existing 3D view and a new 2D view (from directly above -- like a street map). All you need to do is colour-code the types of buildings in this 2D view:
* Dwellings -- pink
* Factories -- purple
* Military Camps -- red
* Cultural Buildings -- yellow
* Decorations -- green
* Great Buildings -- grey
* Streets & Roads -- black
* Empty Squares -- white
Now you can show those added items as "X" marks, for example.
This 2D view also allows the player to have a clearer view of the city when making plans for changing the city because of new conditions (i.e. the adjustments needed for two lane roads or to accommodate dwellings or factories that require ever larger spaces).
Thanks.