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Closed Week #93 2019-02-11

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DeletedUser116182

It was one of the last few quests. I don't know if it works earlier, too.
I’m sure it is the final quest, mess up with the settlement. Full of totems and runestones, no roads, but they say self sustainable, bye-bye :D
 

Iwateguy

Major-General
Not needed.


I would say "not needed by everyone". Your description above looks like it would work very well IF I were playing on the app or were at my computer all day. The evening is the one time during the day when I'd say there's a reasonable chance of getting back to the settlement on time to collect a 4-hr production. For me, two 8-hr and one 4-hr productions are about the best I can hope for. Shrines don't work well for 8-hr productions (2,000 coins). I'd need 5 shrines (5x449) or 4 shrines and something else; so, at least 20 squares plus roads. Two markets (2x1175) or 18 squares plus roads. Shorter coin-production times would let me get by with fewer shrines but, since I can't make use of them, they might as well not exist. I generally end up with some of each, markets and shrines: markets for where I have room and shrines for where I don't.

Nice work on the description / instructions; it's an interesting read.
 

Giskler

Legend
I would say "not needed by everyone". Your description above looks like it would work very well IF I were playing on the app or were at my computer all day. The evening is the one time during the day when I'd say there's a reasonable chance of getting back to the settlement on time to collect a 4-hr production. For me, two 8-hr and one 4-hr productions are about the best I can hope for. Shrines don't work well for 8-hr productions (2,000 coins). I'd need 5 shrines (5x449) or 4 shrines and something else; so, at least 20 squares plus roads. Two markets (2x1175) or 18 squares plus roads. Shorter coin-production times would let me get by with fewer shrines but, since I can't make use of them, they might as well not exist. I generally end up with some of each, markets and shrines: markets for where I have room and shrines for where I don't.

Nice work on the description / instructions; it's an interesting read.
There's an app for phones you can use, just pop on the phone when you are having your 4 hourly toilet break :P
 

Iwateguy

Major-General
There's an app for phones you can use, just pop on the phone when you are having your 4 hourly toilet break :P

Just a wild guess here, you understand, but I very much doubt the app works on my phone. (Yes, this IS my phone.)

doroCapture.JPG
 

vikingraider

Emperor
Look here is a rundown on what you do:

Start the settlement, build 4 shacks, 10 runestones and roads then build 1 axe guy when shacks are up. Complete the first 4 quests. Wait 1 hour and start a 4 hour production (always 4 hours unless you are sleeping or know you can't collect).

Look at the development tab and check the totals you need of each good. Write it down if you want. Once the first collection comes in, unlock the first expansion and start a new production. Stuff your 4 shacks in the new expansion without roads and build 4 new ones.

When you second collection comes in, build the 2nd expansion. Start a third production run. Repeat the shack thing. When your fourth production comes in unlock shrines. Delete 4 shacks and put down 4 shrines. Start running shrine productions and connect a few shacks with roads if possible. Run 6 more productions to unlock the brewery.

Make room for the brewery, delete a couple shrines if you have to. Run 2 productions to unlock 2 more expansions, build more shrines (you want 6-7 at all times). Keep producing axes and mead until you can unlock huts. Unlock huts and start replacing shacks, but make efficient use of the space you have. Depending on rocks etc, it can be better to have a few shacks than one more hut and a tons of extra population.

Keep producing mead and axes until you unlock horns guy. Now get 2 more expansions, more huts, more shrines etc. NOW. Check again the amount of goods you need for the next unlocks if you only need a few of one type and tonnes of the other two, you can put down 3-4 of the type you need the least of and just produce until you are done for the rest of the unlocks then replace with another type and so on.

Ideally you want to stockpile enough of each good you need for the rest of the settlement before you unlock wool farms so that you can just have 4-5 wool farms running 24/7 for the wool you need. Once you have all the wool for the last 3 unlocks, delete everything except a few huts and place totems enough to cover the 1200 diplo cost. Then complete all the quests by building markets etc all the way to the end quest and finish it.

I have completed it within the gold timer every time and I use 8 expansions. Crit collections speed things up by several days.

Edit: spelling

Any way to sticky this anywhere?
 

DeletedUser

I copy and paste into my FoE note pad:)

Edit: Titled " Gisk's Master Settlement ":)
 
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