Can you guys please switch off the 4-hour tavern boosts? It has become incredibly annoying by this point, I stopped visiting my tavern completely because of that stupid tab opening up every time.
Whatever doesn't open that boost tab by default. I don't really care about the boosts themselves. And, because they don't have tooltips, I don't even know what half of them does.Looks like you do not want the boost to be removed. You want to open your tavern in another tab when you visit it. I can support that.
You cannot find a place to give feedback, because this is just a testing phase, not actual content. Which means when the testing is deemed sufficient, you may still have it, everyone else may finally get it, or you and all the other testors may lose the Aid All buttons. Time will tell, since currently the developers are keeping quiet about it. There might be something available to leave feedback on the Beta forums, but currently there is no feedback requested on the Live forums.I can’t find a place to give you feedback for the Aid all buttons. Just wanted to say thank you so much! I love them! The ads are annoying on mobile so I tend to use all ad related features on my PC where I can activate them without the ads, but even if that changes, I will put up with the ads for the feature. I would like to see the tavern open in the ‘seating’ area by default instead of the boost though. After all, the tavern boosts are quite ho hum, not very exciting or useful to me, but I guess appropriate since they are basically free.
One other person in my guild has had this happen, was starting to think it's just me. Mine is intermittently broken on the production carousels. if I refresh the game sometimes it works again. but it freezes on the production/training carousel at least once a day since the update on Monday and won't update or advance to the next building.Bug 1: With this update production and military "carousels" are broken in the browser version. Once you click a selection to train a troop or start a production, it does not show that it was selected and does not advance to the next building. it does seem to be selecting the training/production, just not showing it or advancing, but then you have to visit each building individually. when it's the last building, it does close the carousel at the end.
Bug 2: The inventory does not update when fragments are converted to an item, e.g. I converted 155/100 road to victory fragments, the conversion seems to have happened but my inventory did not update to show that the fragments decreased and a new item was added. In addition, the inventory screen arrows to scroll through items no longer worked. closing the inventory and reopening it returned arrows/scrolling function but then I had to search for the fragments and new item to see what had happened.
I didn't have this issue with the military/production carousel right after the update. Now I do.With this update production and military "carousels" are broken in the browser version. Once you click a selection to train a troop or start a production, it does not show that it was selected and does not advance to the next building. it does seem to be selecting the training/production, just not showing it or advancing, but then you have to visit each building individually. when it's the last building, it does close the carousel at the end.
I have this as well and was told it was my cookies/cache, which it isntBug 1: With this update production and military "carousels" are broken in the browser version. Once you click a selection to train a troop or start a production, it does not show that it was selected and does not advance to the next building. it does seem to be selecting the training/production, just not showing it or advancing, but then you have to visit each building individually. when it's the last building, it does close the carousel at the end.
Bug 2: The inventory does not update when fragments are converted to an item, e.g. I converted 155/100 road to victory fragments, the conversion seems to have happened but my inventory did not update to show that the fragments decreased and a new item was added. In addition, the inventory screen arrows to scroll through items no longer worked. closing the inventory and reopening it returned arrows/scrolling function but then I had to search for the fragments and new item to see what had happened.
Yeah, clearing cache makes no difference. It's still bugged.I have this as well and was told it was my cookies/cache, which it isnt
Support that too. Annoying to have the tavern open at that tab each time the boost activates.Looks like you do not want the boost to be removed. You want to open your tavern in another tab when you visit it. I can support that.