The refresh rate became awful with the new update, the responsiveness of the game sunk to a new minimum. After appointing a new task for a production building, you have to wait good 20 seconds for the engine to process it. In the meanwhile, if you close the window, the request would not be sent to the server. To be more detailed, if I collect all the productions, I appoint new productions and I accidentally misclick on one, I have to wait well over 30 seconds just to be able to cancel it. Then again, 10-15 more seconds until I can appoint a new task. And then again 10-15 until I can check whether I got it right that time. It's NOT a problem with my PC, it's not a problem with my system (checked on other computers, other systems, other hardware, etc.) FLASH PLAYER IS OBSOLETE. Please move to HTML5 finally. The game is becoming so unusable that after a good year and a few months, I'm seriously considering quitting it. The code is also cheese-gear, with random crashes here and there, mostly on GvG. I understand it's a hard task to sync up the events within so many clients, but seriously, it's not even available on mobile. This code would be good for a start-up game, created by 2 friends, but not for a serious consumer-grade game.