+1 from me.. Great work Byeordie. Gathering every important suggestion from different players and making it all in a single thread.. Just now i find that this thread is dated longggggg ago. LoL..
I've another suggestion too. After the recent update, the FP timer will show up after you have used all your FPs. Why dont we suggest it to appear after we filled up 10FPs in FP bar using FP packages. So assume I've used FP package and filled up my bar from 0 to 10. So now timer shows up again, it'll be running until the deadline is reached. Before it reaches the deadline, you've to use your Fps in your bar so that it'll be added in your FP bar after the deadline reaches. If you didn't spend your FPs before the deadline is reached, it'll be resetted back to 0 and it'll start again only after you spend one or more FPs. But I'm not saying that timer should appear only when 10 FPs is in your bar, it should also appear when it reaches => max cap when you're collecting FPs from GBs. This would be really helpful for layers with >10 level of Cape Canerval, coz it'll always reset their timer even though they didn't collected purposely to reset the timer.
But this involves some complicated coding too. This suggested mechanism should not be implemented for normal FP additions.. i.e., 1 FP per hour. Otherwise, more or less the 10 FP cap will be increased to 11 FP indirectly. Assume I was offline for 10 hours, then my FP bar will be filled up and the timer will be started until I spend 1 or more FP OR until deadline is reached. This means if I enter the game between 10 - 11th hour, I would have the possibilty to use my 11th FP too even the cap is only 10 Fps. So this should not be implemented for normal FP additions.
This should only be implemented when the FP bar reaches its maximum or greater only by using FP packages and also when collecting FPs from GBs, Shrine, Town Hall. I know this is somewhat little complicated for Devs, but if they implement this, that is Great.
Btw about increasing the Cap to 11 FPs is really a bad idea. Suppose you've already 1 FP in your bar and if you used a 10 FP package, it'll again fill up your entire bar and the timer will be resetted again. So what will you do after this..? Have to complain it in forum again and start the issue or suggestion from the scratch..?
About splitting and combining FPs, that is an awesome idea, coz if i want to donate only 5 FP to a Gb and I've only 10 FP packages in my inventory, what should i do..? I've been forced to use the remaining 5 FP in any means even though I needed only 5 FPs. Also I would suggest to splitting of 10 FP package into 5x2 FP package, so it'll be really helpful if you want to spend only 1 - 3 Fps. Even if you have only 5 FP packages, you can combine it to 10 Fp package and splitt it back to 5x2 FP package.
The entire purpose is to solve the FP reset, so this is what strikes in my mind after little thinking. Splitting and Merging of FP packages is not have priority equal to FP reset timer issue, but it'll be useful if you intend to use only little amount of FP's from packages and saves up your time instead of clicking many times on 2 FP packages..