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Siege Costs

mrbeef

Lieutenant-General
The search function is not particularly useful.

Does anyone know what the the siege costs are, from sector 1 say up to sector 20?

Thanks,
beefy
 

DeletedUser96901

1 5
2 10
3 15
4 20
5 30
6 45
7 60
8 80
9 100
10 125
11 155
12 190
13 230
14 275
15 325
16 380
17 440
18 510
19 585
20 670
21 760
22 860
23 965
24 1085
25 1215
26 1350
27 1500
28 1655
29 1830
30 2010
31 2205
32 2415
33 2635
34 2870
35 3115
36 3380
37 3655
38 3950
39 4260
40 4585
41 4930
42 5290
43 5665
44 6060
45 6475
46 6910
47 7365
48 7840
49 8330
50 8845
51 9385
52 9940
53 10525
54 11125
55 11755
56 12405
57 13080
58 13780
59 14510
60 15260
61 16035
62 16840
63 17675
64 18535
65 19420
66 20340
67 21285
68 22260
69 23265
70 24300
71 25370
72 26465
73 27600
74 28760
75 29960
76 31190
77 32455
78 33750
79 35085
80 36455
81 37860
82 39305
83 40785
84 42300
85 43855
86 45450
87 47080
88 48755
89 50465
90 52220
91 54015
92 55850
93 57725
94 59650
95 61610
96 63620
97 65670
98 67765
99 69905
100 72095
 

DeletedUser

@Test Ament is the max sectors a guild can take 100? Or does the cost never increase after that (Though i doubt a guild will get more than 50 anyway never mind 100)
 

DeletedUser7719

(Though i doubt a guild will get more than 50 anyway never mind 100)
That's why he stopped at 100 ;) Going past 100 is almost impossible, but if you want to do it anyways, use the formula that the Countess provided (Amy gave the link two posts above)
 

DeletedUser7719

Even maintaining 50 is almost impossible in my opinion :(
I would believe so too :D, but if we got the 40 active top fighters and the 40 best good-producers into one guild. I bet 50 would maybe be possible if they only focused on the Colonial Age
 

DeletedUser4089

For anyone curious... The 999,999th siege would cost...

1.79147119032392000E+17
or
179,147,119,032,392,000
or
One hundred and seventy nine quadrillion, one hundred and forty seven trillion, one hundred and nineteen billion, thirty two million, three hundred and ninety two thousand
...of each good of the era :D

If anyone wants my siege cost calculator, just PM me. (It's a standalone .exe)
 

DeletedUser6065

@Test Ament is the max sectors a guild can take 100? Or does the cost never increase after that (Though i doubt a guild will get more than 50 anyway never mind 100)
The numbers provided are sieges not sectors. I sincerely doubt that anyone will have a perfect 1 sector conquered for each single siege laid. 100 sieges may yield 40 sectors, and that also will need an extreme bit of luck. For example, my guild today was attacked by 6 consecutive sieges. Didn't get the sector . . . .mk
 
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DeletedUser

The numbers provided are sieges not sectors. I sincerely doubt that anyone will have a perfect 1 sector conquered for each single siege laid. 100 sieges may yield 40 sectors, and that also will need an extreme bit of luck. For example, my guild today was attacked by 6 consecutive sieges. Didn't get the sector . . . .mk

Nope :) The siege cost depends on the amount of sectors you control, not the amount of sieges that your guild has placed :)

EDIT: For clarification; The amount of sieges that your guild currently controls + the amount of sectors they control :) So if they place 3 sieges directly, that will count as +3 sectors, but if they fail in 2 of these sieges, the next siege cost will only be for +1 sector :)
 
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DeletedUser97018

can anyone confirm (or kill) the statement that when you lift a siege (ie. you are losing and want to save the goods and/or try again), you get your goods back into the guild treasury....
i've looked for it but can't find it anywhere
tnx in advance :D
 

DeletedUser7719

You will NOT get any goods back for deleting your siege army
 
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