At first I thought oh god here we go, yawn...
But after reading everything and entering QI, hmm ok, its not bad, the rewards are good, cant complain.
But I have only played it a few hours, who knows, tomorrow, might be ready to throw the pc out the window.
I don't think its been mentioned in here and no idea if its been mentioned on beta, but it should have been if not.
And that would be, it seems too limited, limited, as in how many fights you can do per day.
And that would be down to the action points, the action points regenerate at 5000 an hour, the first node is 3500 per fight.
Lets say it takes a day and a half to set your settlement up, and this is build, delete, build a better building, until you have the top buildings from each category, houses, decorations, production, and the military buildings, you can do this with the small settlement and no expansions needed,
then you collect supplies, make troops and do the fights, and then there is the action points.
You have to wait till they regenerate, thus limiting the amount of fights you can do, for example wait 7 hours and regenerate 35,000 action points and this will allow 10 fights on node one, I would think as you progress the nodes, they cost more points.
With limited fights, because of the action points, there is no need or any point to enlarging your settlement with extra buildings, none whatsoever. Because, the small settlement with no expansions is more than enough to produce the supplies and make the troops to do the 20 or so fights a day.
What is needed in QI is a building that regenerates action points at a decent rate, thus giving incentive to enlarge your city, more houses, more supply buildings, decorations, and of course the action point regenerative building.
The more the merrier, or, more fights you can do, with the extra action points from the regenerative building.
And yes the houses give action points, but the top house only gives 200 per 10 hours, that's funny, really, lol.
Then the only limitation is how far you can enlarge your settlement and add extra buildings and how many regenerative buildings you can place.
The more you place the more and/or quicker the action points refill, and the more fights you can do.
I would say a 2X2 building, needing a road connection, costing 50,000 coins, 50,000 supplies and 50 workers needed,
and in return giving 10,000 action points in 10 hours.
In the words of emperor Palpatine, DO IT.
( be honest you said in your head, DO IT, in his voice, lol )