DeletedUser110648
Apologies, I imagine this has been raised a lot, but I have only started playing this year - and more information would be nice.
I put a ticket in, but they said everything is within parameters and nothing can be done, fair enough.
But does anyone else feel that it can be highly unfair in matching people for neighbourhoods? I just reached Industrial Age, and have the two Goods technologies researched, and Riflemen. But a few days after, the neighbourhood switch came, and having been in a mixed Ina/CA hood, I expected a fully InA hood, with the occasional person hopping up to PE as they've waited, and gives them an edge - fair play.
But over half my neighbourhood are highly advanced, almost ME people. I can tell, because even the rank #30ish person has High-Rise buildings, one of the last technologies of the Progressive Era. I have literally only just scratched into InA, but apparently I make a good match for people almost at ME. I've been told that people are matched based on, 'FPs spent on research, and their current Age', and that two different Ages can be matched together.
As I've advanced, I've noticed people with say, 1.3mil points, sitting in LMA/CA, and they are the top person by 1-1.2mil points over the next person. Why aren't those people placed into highly advanced neighbourhoods? One guy i spoke to had never been put in a higher neighbourhood than his current age, CA - even with a huge GB list (Arc, Dyna, Innovation Tower, etc.), many Level 10+, 1.3mil points - he always landed in a CA neighbourhood. yet it seems every time I just reach an Age, I get placed into a much more difficult situation.
I don't know about further Ages, my most advanced world is InA. But it seems the gap between units - their bonuses, ranges, movement, and mix of advantages/disadvantages - between InA and PE, is huge, bigger than what I've experienced before. The whole battlefield changes. If I get attacked with someone using PE units, they literally dictate the field we fight on - I cannot fight on terrain that works for my units. I can move all of 4-5 tiles, and stepping on anything other than plains is horrendously impairing. So my units can't even fight on the terrain they are meant for.
I'm just so confused, annoyed, and slowly realizing that being active is a curse. My last two/three hood changes have seriously put me at a disadvantage (as soon as I hit CA, one tech researched, I was put into a mostly InA hood, where again, people were almost at PE). I know the game isn't meant to be plain sailing, but it seems ridiculous that somehow I'm being forced to either rush to PE (I like advancing, but now I can't take time to level my GBs), or just lose battles and get plundered. Some people have it worse than me, read some who were 2-3 Ages behind.
It just seems so conducive to making people quit. If that's how the system works, then there's nothing I can do, as I said, fair enough. But now I can truly see why people quit - I like the game, but I can sympathise with those who just give up because they don't stand a chance. Is there anything we, as players, can do to try and appeal to Inno to make changes to the current system? Why are the people who sit in an Age and level their GBs not being placed in more difficult neighbourhoods, and why do people who advance quicker get put in more difficult, unfair situations? It would take me 3-4 weeks to get to PE, that's with zero FPs put into making my GBs level up - and with the Continent Map provinces receiving ever higher defender bonuses - I see it as being expected to do both, but not given the time or fair playing field to work with. I either rush to PE (and get put in ME/PME neighbourhood), or get constantly attacked/plundered, and just be able to do nothing about it.
I put a ticket in, but they said everything is within parameters and nothing can be done, fair enough.
But does anyone else feel that it can be highly unfair in matching people for neighbourhoods? I just reached Industrial Age, and have the two Goods technologies researched, and Riflemen. But a few days after, the neighbourhood switch came, and having been in a mixed Ina/CA hood, I expected a fully InA hood, with the occasional person hopping up to PE as they've waited, and gives them an edge - fair play.
But over half my neighbourhood are highly advanced, almost ME people. I can tell, because even the rank #30ish person has High-Rise buildings, one of the last technologies of the Progressive Era. I have literally only just scratched into InA, but apparently I make a good match for people almost at ME. I've been told that people are matched based on, 'FPs spent on research, and their current Age', and that two different Ages can be matched together.
As I've advanced, I've noticed people with say, 1.3mil points, sitting in LMA/CA, and they are the top person by 1-1.2mil points over the next person. Why aren't those people placed into highly advanced neighbourhoods? One guy i spoke to had never been put in a higher neighbourhood than his current age, CA - even with a huge GB list (Arc, Dyna, Innovation Tower, etc.), many Level 10+, 1.3mil points - he always landed in a CA neighbourhood. yet it seems every time I just reach an Age, I get placed into a much more difficult situation.
I don't know about further Ages, my most advanced world is InA. But it seems the gap between units - their bonuses, ranges, movement, and mix of advantages/disadvantages - between InA and PE, is huge, bigger than what I've experienced before. The whole battlefield changes. If I get attacked with someone using PE units, they literally dictate the field we fight on - I cannot fight on terrain that works for my units. I can move all of 4-5 tiles, and stepping on anything other than plains is horrendously impairing. So my units can't even fight on the terrain they are meant for.
I'm just so confused, annoyed, and slowly realizing that being active is a curse. My last two/three hood changes have seriously put me at a disadvantage (as soon as I hit CA, one tech researched, I was put into a mostly InA hood, where again, people were almost at PE). I know the game isn't meant to be plain sailing, but it seems ridiculous that somehow I'm being forced to either rush to PE (I like advancing, but now I can't take time to level my GBs), or just lose battles and get plundered. Some people have it worse than me, read some who were 2-3 Ages behind.
It just seems so conducive to making people quit. If that's how the system works, then there's nothing I can do, as I said, fair enough. But now I can truly see why people quit - I like the game, but I can sympathise with those who just give up because they don't stand a chance. Is there anything we, as players, can do to try and appeal to Inno to make changes to the current system? Why are the people who sit in an Age and level their GBs not being placed in more difficult neighbourhoods, and why do people who advance quicker get put in more difficult, unfair situations? It would take me 3-4 weeks to get to PE, that's with zero FPs put into making my GBs level up - and with the Continent Map provinces receiving ever higher defender bonuses - I see it as being expected to do both, but not given the time or fair playing field to work with. I either rush to PE (and get put in ME/PME neighbourhood), or get constantly attacked/plundered, and just be able to do nothing about it.