DeletedUser98376
A great building where you can for example every 24h trade in an unwanted events building and it will 'convert' it to a random other event building.
This way it might still be possible to get buildings from past events and you can 'recycle' some of the not needed buildings that stack up the inventory.
The output could grow with the level of the GB like on ToR. 2% chance to get a rare building etc.
I searched and found a similar thread, but I think as a Great Building this would be the most feasible option without adding too much development work and you'd want to control it with a timer that you have a sensible trade-in limit.
This way it might still be possible to get buildings from past events and you can 'recycle' some of the not needed buildings that stack up the inventory.
The output could grow with the level of the GB like on ToR. 2% chance to get a rare building etc.
I searched and found a similar thread, but I think as a Great Building this would be the most feasible option without adding too much development work and you'd want to control it with a timer that you have a sensible trade-in limit.