Prinza the Hunter
Monarch
(This issue seems to have been a local problem. It does not need adressing.)
Proposal:
Include the boosts from the Lighthouse in the Boost Overview list.
(This same concept possibly applies to other buildings, too but I don't know so much about them.)
The same idea does not seem to have been posted by someone else.
Reason:
Currently (on the app, at least) there is no way to tell if the lighthouse boosts are still effective or have run out. This can make a difference in the choices made on production buildings.
The Boost Overview is not complete as it does not list all the current boosts.
Details:
The Boost Overview should contain the boost given by the Lighthouse, ideally both %age and number remaining.
Balance:
Game balance is not affected: this would simply remove guesswork or seperate notes on each time supplies are gathered.
Abuse Prevention:
n/a
Proposal:
Include the boosts from the Lighthouse in the Boost Overview list.
(This same concept possibly applies to other buildings, too but I don't know so much about them.)
The same idea does not seem to have been posted by someone else.
Reason:
Currently (on the app, at least) there is no way to tell if the lighthouse boosts are still effective or have run out. This can make a difference in the choices made on production buildings.
The Boost Overview is not complete as it does not list all the current boosts.
Details:
The Boost Overview should contain the boost given by the Lighthouse, ideally both %age and number remaining.
Balance:
Game balance is not affected: this would simply remove guesswork or seperate notes on each time supplies are gathered.
Abuse Prevention:
n/a
Last edited: