DeletedUser97832
Why FP spending for GB should be limited if we wanna have fair game?
I saw to many players from Iron Age that had given more then 100FP for others GB. (one case 329FP from player in Bronze Age just for one level; I didn't count all levels of the building).
And should I believe that someone playing because he or she want to help? Not even mother!
Or that someone has second account?
I understand that later in the game you can stuck with a tech tree, and you need to give FP because of that and BP, but could be more diverse?
IT SHOULD BE LIMITED!
Suggestion for developers:
If you gain 10FP (X) as max for helping GB, then it should be max allowed to spent 20FP (a*X+X*Y) for helpers, and it could be multiple by corrective factor (Y) for the age in which is a helper in that moment.
The first one who give max get first award.
Y could be 10% for every age,
and in this example for Iron Age max could be 22,
for Colonial age Y=50% means max is 30.
In that way, real helpers could gain BP if they helping different people.
Of course math could be different but idea is clear I hope. Just change X, a, and Y; as a developers you have better view of math in the game. Let's make this game fair. Otherwise I will open my second account just for the same purpose. Fail!
I would like to see what you (players) think about this? And I would appreciate if someone from the inside gives me response on this idea.
Bandog
P.S. Apologize for grammar and spelling mistakes, English is not my mother tongue language
I saw to many players from Iron Age that had given more then 100FP for others GB. (one case 329FP from player in Bronze Age just for one level; I didn't count all levels of the building).
And should I believe that someone playing because he or she want to help? Not even mother!
Or that someone has second account?
I understand that later in the game you can stuck with a tech tree, and you need to give FP because of that and BP, but could be more diverse?
IT SHOULD BE LIMITED!
Suggestion for developers:
If you gain 10FP (X) as max for helping GB, then it should be max allowed to spent 20FP (a*X+X*Y) for helpers, and it could be multiple by corrective factor (Y) for the age in which is a helper in that moment.
The first one who give max get first award.
Y could be 10% for every age,
and in this example for Iron Age max could be 22,
for Colonial age Y=50% means max is 30.
In that way, real helpers could gain BP if they helping different people.
Of course math could be different but idea is clear I hope. Just change X, a, and Y; as a developers you have better view of math in the game. Let's make this game fair. Otherwise I will open my second account just for the same purpose. Fail!
I would like to see what you (players) think about this? And I would appreciate if someone from the inside gives me response on this idea.
Bandog
P.S. Apologize for grammar and spelling mistakes, English is not my mother tongue language
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