I have a couple of things to mention.
I'm a colourblind person and I cannot see anything on the map. I have to click on each sector to see who owns it and who's attacking who..
Solution: Make a colourblind mode or mark the sectors with the Logo of the guild.
Attrition is a good idea to stop people from attacking/negotiating nonstop. However, after 20+ successful battles, it becomes impossible to win. So you negotiate and lose a lot of goods. Is that really intended? Since we cannot defend vs the attacking guilds, the sectors will keep changing hands and the higher number of active members, the higher chance of getting more victory points. Is that also intended? Some people may choose to ignore this feature (like GvG not mainly because it's on browser only), but even if I want to get higher rewards, I need other 79 people to be active in fighting/negotiating.. Is this also intended?
Attrition level will also increase because the guilds will be upgrading their province buildings in the sectors. As a result, the successful battle number will decrease through the end of each round. Is this also intended? Again it goes back to the idea that the more numbers, the more points and early days of each round will determine the winner in the end. Is this also intended?
Thanks.
D.