DeletedUser
The images below reflect the Tech Tree of the upcoming gameversion 0.13 which will implement some major changes. 3 new goods will be introduced, for details please check this announcement.
The changes affect 4 technologies:
High Middle Age:
Heavy Armor: 34 Dried Herbs instead of 34 Stone.
Late Middle Age:
Great Swords: 80 Dried Herbs instead of 80 Stone.
Higher Education: 50 Gunpowder instead of 50 Gold.
Apartment Houses: 70 Talc Powder instead of 120 Limestone.
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Now on with the images:
Bronze Age
Only 2 Marble and 2 Lumber required to unlock "Craftwork", so no picture is needed here.
Iron Age
Early Middle Age
Use THIS LINK for a bigger version.
High Middle Age
Use THIS LINK for a bigger version.
Late Middle Age
Use THIS LINK for a bigger version.
Colonial Age
*work in progress
The changes affect 4 technologies:
High Middle Age:
Heavy Armor: 34 Dried Herbs instead of 34 Stone.
Late Middle Age:
Great Swords: 80 Dried Herbs instead of 80 Stone.
Higher Education: 50 Gunpowder instead of 50 Gold.
Apartment Houses: 70 Talc Powder instead of 120 Limestone.
##################################################################################
Now on with the images:
Bronze Age
Only 2 Marble and 2 Lumber required to unlock "Craftwork", so no picture is needed here.
Iron Age
Early Middle Age
Use THIS LINK for a bigger version.
High Middle Age
Use THIS LINK for a bigger version.
Late Middle Age
Use THIS LINK for a bigger version.
Colonial Age
*work in progress
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