DeletedUser110195
Proposal: When you enter build-mode, fade all buildings in your city.
No similar ideas posted that I could find or recall.
Reason: Roads, plain and simple. They're too hard to see behind buildings and it becomes a major pain in the backside when the section of it you're fiddling with is between two buildings, such that grabbing one with move doesn't help.
Details: See proposal. Very simple idea.
No visuals, possible abuse or balance issues.
To sum it up, it occurred to me that a building will fade out when you're playing with the roads near it most of the time but sometimes they're in a spot where they're still obscured but the obscuring building doesn't fade and you have to blindly click around til you hit it. Feels like this would be solved pretty easily if all the buildings just automatically faded when you enter build-mode.
No similar ideas posted that I could find or recall.
Reason: Roads, plain and simple. They're too hard to see behind buildings and it becomes a major pain in the backside when the section of it you're fiddling with is between two buildings, such that grabbing one with move doesn't help.
Details: See proposal. Very simple idea.
No visuals, possible abuse or balance issues.
To sum it up, it occurred to me that a building will fade out when you're playing with the roads near it most of the time but sometimes they're in a spot where they're still obscured but the obscuring building doesn't fade and you have to blindly click around til you hit it. Feels like this would be solved pretty easily if all the buildings just automatically faded when you enter build-mode.